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    <title>Commando</title>
    <description>Home of BattleTech builds for the COM-1B and COM-2D</description>
    <pubDate>Mon, 16 Mar 2026 03:31:35 +0000</pubDate>
    <lastBuildDate>Mon, 16 Mar 2026 03:31:35 +0000</lastBuildDate>
    <generator>MechSpecs.com</generator>
    <link>https://mechspecs.com/forums/commando.622/</link>
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      <title>Commando 1B - 3ML+SRM4 Fast Recon/Striker</title>
      <pubDate>Sat, 24 Aug 2019 05:16:26 +0000</pubDate>
      <link>https://mechspecs.com/threads/commando-1b-3ml-srm4-fast-recon-striker.15542/</link>
      <guid>https://mechspecs.com/threads/commando-1b-3ml-srm4-fast-recon-striker.15542/</guid>
      <author>invalid@example.com (Toastygawa)</author>
      <dc:creator>Toastygawa</dc:creator>
      <content:encoded><![CDATA[In early campaign or in <i>Career </i>Mode, <span style="text-decoration: underline"><b>Commandos</b></span> are plentiful fodder to salvage.  Mod the <b>1B</b> model into a more survivable skirmisher.  Hit-and-run tactics and high <i>Evasion </i>through <b>Sure Footing</b> + <b>Bulwark </b>helps this mech stay alive best (it&#039;s still only a 480 Armor Rating, so be careful).<br />
<br />
<img src="https://i.ibb.co/mqkgnCh/COM-3M.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.ibb.co/mqkgnCh/COM-3M.png" /><br />
<br />
<b><i>**Adjustment:</i></b> Put <b>SRM Ammo</b> on RT or RL and use LA to shield when needed.  Drop some back armor to make that an SRM6, but focus on your facing.<br />
<br />
Pros: More survivable than stock, almost 100 Alpha, SRM ammo for 25 rounds.<br />
Cons: Still a Commando (not likely to survive 25 rounds), no JJ.<br />
<br />
This build shown using standard equipment.  Using + or ++ is unrealistic and not recommended on a mech this lightly armored.<br />
<br />
I like this forum for reference, and thought I&#039;d round out the lesser-represented mechs, especially since Career Mode brings them back into play.]]></content:encoded>
      <slash:comments>1</slash:comments>
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