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  <channel>
    <title>IV-Four</title>
    <description>Discussion of the IV-Four hero variant of the Quickdraw chassis. This variant has 2 Energy hardpoints, 2 Ballistic hardpoints, 2 Missile hardpoints, 2 Jump Jets and gets the Hero Mech bonus.</description>
    <pubDate>Fri, 01 May 2026 02:31:54 +0000</pubDate>
    <lastBuildDate>Fri, 01 May 2026 02:31:54 +0000</lastBuildDate>
    <generator>MechSpecs.com</generator>
    <link>https://mechspecs.com/forums/iv-four.151/</link>
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    <item>
      <title>IV-Four "Buzzsaw" (2xMRM30, JJ, 2xDHS, XL290)</title>
      <pubDate>Fri, 02 Apr 2021 04:58:29 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-buzzsaw-2xmrm30-jj-2xdhs-xl290.13465/</link>
      <guid>https://mechspecs.com/threads/iv-four-buzzsaw-2xmrm30-jj-2xdhs-xl290.13465/</guid>
      <author>invalid@example.com (Superman1980)</author>
      <dc:creator>Superman1980</dc:creator>
      <content:encoded><![CDATA[With the armor quirks, the missile quirks, and the 60 alpha this thing is a money maker and heart breaker.  I can rip off 1000dmg in this mech easy.  I routinely make 400K Cbills a win in it.  It runs more armor than most assaults.  With Survivability maxed out except for AMS 1/2 I run 69/10 in LT/RT and 104/10 in CT.  Which is crazy.<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=f508f3c3b9c07690ee5410856af9eb470a892f2d" width="775" height="310" border="0"></iframe><br />
 <br />
<a href="https://i131.photobucket.com/albums/p290/Grey410/MWO/IV4.jpg" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fi131.photobucket.com%2Falbums%2Fp290%2FGrey410%2FMWO%2FIV4.jpg&amp;hash=d0221e332a59db75f0e1581341ccf753" rel="nofollow">https://i131.photobucket.com/albums/p290/Grey410/MWO/IV4.jpg</a><br />
<a href="https://i131.photobucket.com/albums/p290/Grey410/MWO/IV4%20skills.jpg" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fi131.photobucket.com%2Falbums%2Fp290%2FGrey410%2FMWO%2FIV4%2520skills.jpg&amp;hash=694006a253ba5ede2483b9a459bc8799" rel="nofollow">https://i131.photobucket.com/albums/p290/Grey410/MWO/IV4 skills.jpg</a>]]></content:encoded>
      <slash:comments>15</slash:comments>
    </item>
    <item>
      <title>IV-Four "The Shoulda Jag" (2x AC10, 2x MLas, 2x JJ, XL280)</title>
      <pubDate>Wed, 08 Jan 2020 02:40:05 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-the-shoulda-jag-2x-ac10-2x-mlas-2x-jj-xl280.5684/</link>
      <guid>https://mechspecs.com/threads/iv-four-the-shoulda-jag-2x-ac10-2x-mlas-2x-jj-xl280.5684/</guid>
      <author>invalid@example.com (Cpt Chattahah)</author>
      <dc:creator>Cpt Chattahah</dc:creator>
      <content:encoded><![CDATA[This is what I WISH a Jager could do. Fully articulated arms with dual ballistics!<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=61cb24a2fe276e6fc9f58455f9e202b5286bb0aa" width="775" height="310" border="0"></iframe><br />
<br />
Great heat efficiency, and, solid sustained DPS, quick moving and she still has vertical supremacy!<br />
<br />
I cannot wait to buy this and post my first 1k round! <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie8" alt=":D" title="Big Grin    :D" /> (Granted, for 1k, I will drop 1x JJ and add a ton of ammo)<br />
<br />
GET AT &#039;EM! Best Hero released in a looooong time!<br />
<br />
<b><i>Chatt.</i></b>]]></content:encoded>
      <slash:comments>20</slash:comments>
    </item>
    <item>
      <title>QDK-IV "Bushwackwer 2.0" (2xAC10, 1xLPPC, XL290) + alt</title>
      <pubDate>Tue, 10 Sep 2019 18:53:18 +0000</pubDate>
      <link>https://mechspecs.com/threads/qdk-iv-bushwackwer-2-0-2xac10-1xlppc-xl290-alt.16397/</link>
      <guid>https://mechspecs.com/threads/qdk-iv-bushwackwer-2-0-2xac10-1xlppc-xl290-alt.16397/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[Very similar to <span style="font-size: 15px"><a href="https://mechspecs.com/threads/bsw-x1-compromise-2xac10-1xlppc-xl265.15253/" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmechspecs.com%2Fthreads%2Fbsw-x1-compromise-2xac10-1xlppc-xl265.15253%2F&amp;hash=221ed5390d7bf718d278124da124ee50" rel="nofollow"><b>BSW-X1 &quot;Compromise&quot; (2xAC10, 1xLPPC, XL265)</b></a>, but with better cooldown quirks.</span><br />
<a href="https://mech.nav-alpha.com/#ef819ca4_QKD-IV4" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmech.nav-alpha.com%2F%23ef819ca4_QKD-IV4&amp;hash=8ef68cf63b82fcdeeebb142fbabbef04" rel="nofollow"><div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=ef819ca4_QKD-IV4" width="900" height="300" border="0">_</iframe>
</div></a><br />
<br />
Without skills, you will be able to fire 2xAC10 every 1.8s and 1xLPPC every 3.6s (1.6s and 3.2s with maximum cooldown skills).<br />
According to MechDB, pre-skills you should be able to alpha strike 19 times without overheating, so you should be able to hold that alpha-strike trigger for around 20 seconds without overheating (I&#039;m estimating the LPPC additional heat and unluckily mechDB calculates alpha strikes with the longest cooldown across all weapons).<br />
<br />
The key feature of this build it is it&#039;s raw DPS combined with pinpoint accuracy (provided you are good at aiming) coupled with good/almost-optimal speed: flank and keep on hammering until shit hits the fan and you are getting focused.<br />
<br />
Be...<br />
<br />
<a href="https://mechspecs.com/threads/qdk-iv-bushwackwer-2-0-2xac10-1xlppc-xl290-alt.16397/" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmechspecs.com%2Fthreads%2Fqdk-iv-bushwackwer-2-0-2xac10-1xlppc-xl290-alt.16397%2F&amp;hash=ccd3a7585c15891a617e0e361b1198dc" rel="nofollow">QDK-IV &quot;Bushwackwer 2.0&quot; (2xAC10, 1xLPPC, XL290) + alt</a>]]></content:encoded>
    </item>
    <item>
      <title>QKD-IV "Gunslinger" (2xUAC5, 2xMPL, LFE280)</title>
      <pubDate>Tue, 10 Sep 2019 18:09:25 +0000</pubDate>
      <link>https://mechspecs.com/threads/qkd-iv-gunslinger-2xuac5-2xmpl-lfe280.16396/</link>
      <guid>https://mechspecs.com/threads/qkd-iv-gunslinger-2xuac5-2xmpl-lfe280.16396/</guid>
      <author>invalid@example.com (renzor51)</author>
      <dc:creator>renzor51</dc:creator>
      <content:encoded><![CDATA[Experimenting with the non-meta. Has great quirks for ballistics and energy, too.<br />
<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=61b46820_QKD-IV4" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
<br />
<br />
Alt with less ammo but also 2 JJ&#039;s:<br />
<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=a2ff7661_QKD-IV4" width="900" height="300" border="0">_</iframe>
</div>]]></content:encoded>
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    <item>
      <title>QKD-IV "Hokuto no Mecha" (2xLBX10, 2xSRM2, XL290) + ALT (LE265)</title>
      <pubDate>Tue, 23 Apr 2019 18:42:52 +0000</pubDate>
      <link>https://mechspecs.com/threads/qkd-iv-hokuto-no-mecha-2xlbx10-2xsrm2-xl290-alt-le265.15990/</link>
      <guid>https://mechspecs.com/threads/qkd-iv-hokuto-no-mecha-2xlbx10-2xsrm2-xl290-alt-le265.15990/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=462fe3dc_QKD-IV4" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
How to exploit -20% ballistic and missile cooldown: fit one of the highest RoF weapons in the game, chain fire everything and pretend to be Ken Shiro.<br />



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With maximum ammo skills, you should have enough ammo to for 1:30 of uninterrupted fire.<br />
<br />
On a side note, dual MRM30 is probably better as a hugger / pedo-mech, but dual LBX10 (and even SRM2, now that I think about it) has better &quot;pinpoint-ish&quot; at range (plus you have an XL engine, so you should be hugging nobody in the first place). Keep your 100-250 meters and you should be fine.<br />
<br />
ALT: LE 265 version, but your head <span style="text-decoration: line-through">has little to no armor</span> is an easily exploitable pressure point<br />
<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=cf8a9c02_QKD-IV4" width="900" height="300" border="0">_</iframe>
</div>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>IV-Four "Double-down" (2xMRM40, JJ, LE250)</title>
      <pubDate>Wed, 26 Dec 2018 21:30:45 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-double-down-2xmrm40-jj-le250.14262/</link>
      <guid>https://mechspecs.com/threads/iv-four-double-down-2xmrm40-jj-le250.14262/</guid>
      <author>invalid@example.com (Falconium)</author>
      <dc:creator>Falconium</dc:creator>
      <content:encoded><![CDATA[Needs no explanation.<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=d87a99387e27321d13941849810b36070249c535" width="775" height="310" border="0"></iframe>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>IV-Four "IV-4tyTwenty" (MRM40, MRM20, 2xML, JJ, LE270) + STD255</title>
      <pubDate>Thu, 07 Dec 2017 18:37:23 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-iv-4tytwenty-mrm40-mrm20-2xml-jj-le270-std255.13435/</link>
      <guid>https://mechspecs.com/threads/iv-four-iv-4tytwenty-mrm40-mrm20-2xml-jj-le270-std255.13435/</guid>
      <author>invalid@example.com (ThomasAH)</author>
      <dc:creator>ThomasAH</dc:creator>
      <content:encoded><![CDATA[I like the combination of MRM+ML, and on this mech with missile cooldown -20%, energy range +10%, and energy cooldown -10% this works really well. Both arms are empty, but even without added armor they have 14 points due to quirks (+3 with full armor skills) to be used for shielding. Quirks and skills add up to a bonus of 177 points of armor!<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=b2f22a9a861043556661653a892db5e639c4349b" width="775" height="310" border="0"></iframe><br />
<br />
If you want to go zombie with the two belly-mounted medium lasers, you can get this by dropping one ton of ammo, a slightly slower engine and only losing few points of leg armor, but weapons and cooling are still the same:<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=a4aa0518ee928b4ff4bae3c2867b6eff4201ef82" width="775" height="310" border="0"></iframe><br />
<br />
My skill tree: <a href="https://kitlaan.gitlab.io/mwoskill/?p=jsonbin1.5a2852a9fd477e69d2bcf91c" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fkitlaan.gitlab.io%2Fmwoskill%2F%3Fp%3Djsonbin1.5a2852a9fd477e69d2bcf91c&amp;hash=e4959e11df196022d4247538bbb803ac" rel="nofollow">https://kitlaan.gitlab.io/mwoskill/?p=jsonbin1.5a2852a9fd477e69d2bcf91c</a><br />
You can easily exchange some range, velocity or heat gen for a shorter cooldown, but the MRMs already fire fast enough due to the missile quirk.<br />
<br />
Weapon groups:<br />
1: both ML<br />
2: MRM40+MRM20 (with a...<br />
<br />
<a href="https://mechspecs.com/threads/iv-four-iv-4tytwenty-mrm40-mrm20-2xml-jj-le270-std255.13435/" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmechspecs.com%2Fthreads%2Fiv-four-iv-4tytwenty-mrm40-mrm20-2xml-jj-le270-std255.13435%2F&amp;hash=8f251b50cd0db47b11a2c31e66945c8b" rel="nofollow">IV-Four &quot;IV-4tyTwenty&quot; (MRM40, MRM20, 2xML, JJ, LE270) + STD255</a>]]></content:encoded>
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    <item>
      <title>IV-Four "Fake Centurion" (1xLBX10, 2xMLAS, 2xSRM4, 2xJJ, STD280)</title>
      <pubDate>Tue, 18 Oct 2016 07:12:53 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-fake-centurion-1xlbx10-2xmlas-2xsrm4-2xjj-std280.11458/</link>
      <guid>https://mechspecs.com/threads/iv-four-fake-centurion-1xlbx10-2xmlas-2xsrm4-2xjj-std280.11458/</guid>
      <author>invalid@example.com (Baradul)</author>
      <dc:creator>Baradul</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=4c80b420b7d134fa5a35f6f8b685b2431717bcc7" width="775" height="310" border="0"></iframe><br />
<br />
What happens when you take a Centurion and scale him up to 60 tons and name it IV-Four? You&#039;ll get the mobility and brawling potential of a Medium Mech paired with the armor and survivability of a Heavy Mech. The ballistic quirks make the single LB10 viable over a pair and it saves you some tonnage to get the standard engine. Best thing is that you can go full zombie with him.<br />
<br />
<iframe width="560" height="315" allowfullscreen="" frameborder="0" scrolling="no" src="//www.youtube.com/embed/8i-qk9Xb7yg?controls=2"></iframe>]]></content:encoded>
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    <item>
      <title>IV-Four "DoubleBarrel" (2xLBX10, 2xMLAS, 2xJJ, XL280)</title>
      <pubDate>Tue, 06 Sep 2016 14:00:00 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-doublebarrel-2xlbx10-2xmlas-2xjj-xl280.5683/</link>
      <guid>https://mechspecs.com/threads/iv-four-doublebarrel-2xlbx10-2xmlas-2xjj-xl280.5683/</guid>
      <author>invalid@example.com (skidog2k3)</author>
      <dc:creator>skidog2k3</dc:creator>
      <content:encoded><![CDATA[My Submission<br />
EDIT: With the engine I have<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=3faccd966faac6e81c04081faee665ed11e8e429" width="775" height="310" border="0"></iframe><br />
<br />
EDIT:<br />
I don&#039;t actually have a 280, but here it is <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /><br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=65416f4631cc7c38cfadcf9a4c54328cdd292e39" width="775" height="310" border="0"></iframe>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>IV-Four "The Sidekick" (2xAC5, 2xLRM5, 2xML, 2xJJ, XL275)</title>
      <pubDate>Sun, 17 Jan 2016 15:42:59 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-the-sidekick-2xac5-2xlrm5-2xml-2xjj-xl275.10312/</link>
      <guid>https://mechspecs.com/threads/iv-four-the-sidekick-2xac5-2xlrm5-2xml-2xjj-xl275.10312/</guid>
      <author>invalid@example.com (Baradul)</author>
      <dc:creator>Baradul</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=5513aa1f2cd20ffa40733d2c095655592f484046" width="775" height="310" border="0"></iframe><br />
<br />
This is my multi range fire support. His main role on the battlefield is to supress the enemy so that your team is free to move and get into whatever position you like. The dual AC5s are great at shaking cockpits and laying supressing fire at choke points while the LRMs constantly trigger warning messages. Medium Lasers of course for the close quarter combat.<br />
<br />
<br />
Check out my tutorial video on the playstyle!<br />
<iframe width="560" height="315" allowfullscreen="" frameborder="0" scrolling="no" src="//www.youtube.com/embed/U9ZKBFhTSdY?controls=2"></iframe>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>IV-Four "Wild Bill" (2x AC5, 2x SRM4, 2x MLAS, 2x JJ, XL280)</title>
      <pubDate>Tue, 30 Jun 2015 19:12:34 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-wild-bill-2x-ac5-2x-srm4-2x-mlas-2x-jj-xl280.5682/</link>
      <guid>https://mechspecs.com/threads/iv-four-wild-bill-2x-ac5-2x-srm4-2x-mlas-2x-jj-xl280.5682/</guid>
      <author>invalid@example.com (Lan)</author>
      <dc:creator>Lan</dc:creator>
      <content:encoded><![CDATA[Had a look at the Smurfy cribsheet and to be honest, if you want to use the remaining hardpoints AC5 or UAC5&#039;s are the largest you can go in pairs. I would have liked a jumping shotgun build but the tonnage for two LBX10&#039;s with a cpl of SRM&#039;s and lasers isn&#039;t there.<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=f16166bdba39b50af61f9328ba2f14258fa046c2" width="775" height="310" border="0"></iframe><br />
<br />
<b>Recommended playstyle:</b> Skirmisher, glass brawler (XL).<br />
<br />
<b>Recommended modules:</b> Target info gathering, seismic, 360.<br />
<br />
I may try this at some point, going to wait for the reports on the battlefield.]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>IV-Four "AH-CHOO" (1x LBX10, 2x SRM6+A, 2x MLas, 4x JJ, XL280)</title>
      <pubDate>Fri, 26 Jun 2015 04:00:34 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-ah-choo-1x-lbx10-2x-srm6-a-2x-mlas-4x-jj-xl280.7270/</link>
      <guid>https://mechspecs.com/threads/iv-four-ah-choo-1x-lbx10-2x-srm6-a-2x-mlas-4x-jj-xl280.7270/</guid>
      <author>invalid@example.com (Dreddex)</author>
      <dc:creator>Dreddex</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=d4b849de445ed85e483da59e2b11535a643d0047" width="775" height="310" border="0"></iframe><br />
<br />
Been using this build to decent success. Simple concept, jump jet up and AH-CHOO<br />
SRM range module is a plus]]></content:encoded>
      <slash:comments>1</slash:comments>
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    <item>
      <title>IV-Four "Heart Burn" (2x AC10, 1x LLas, 2x JJ, XL225)</title>
      <pubDate>Wed, 25 Feb 2015 14:30:53 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-heart-burn-2x-ac10-1x-llas-2x-jj-xl225.8688/</link>
      <guid>https://mechspecs.com/threads/iv-four-heart-burn-2x-ac10-1x-llas-2x-jj-xl225.8688/</guid>
      <author>invalid@example.com (Ragnar RedHawk)</author>
      <dc:creator>Ragnar RedHawk</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=72dc2fdc53961591583708df74c9f0817f742752" width="775" height="310" border="0"></iframe>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>IV-Four "No Introduction Necessary" (2x Gauss, 2x MLas, 1x JJ, XL200)</title>
      <pubDate>Tue, 17 Feb 2015 13:32:52 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-no-introduction-necessary-2x-gauss-2x-mlas-1x-jj-xl200.5692/</link>
      <guid>https://mechspecs.com/threads/iv-four-no-introduction-necessary-2x-gauss-2x-mlas-1x-jj-xl200.5692/</guid>
      <author>invalid@example.com (e92)</author>
      <dc:creator>e92</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=4f07a5f8c51e6fcf17c9ada4c5a82dc312d9f3ca" width="775" height="310" border="0"></iframe><br />
<br />
I love me some dual gauss.<br />
<br />
The IV4 is the only fully arm-articulated, jump jet capable, dual-gauss platform right now. However, it is slower than the closest counterpart: the <a href="http://www.mechspecs.com/forum/index.php?PHPSESSID=6ca062aaa0e7409d2cd81a18e2fc2f6e&amp;topic=4715.msg33960#msg33960" class="internalLink">3D double gauss</a>.]]></content:encoded>
      <slash:comments>8</slash:comments>
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      <title>IV-Four 'IS Cauldron-Born' (1x LRM10, 1x AC10, 1x AC5, 1x MLas, 1x SRM2, XL290)</title>
      <pubDate>Mon, 27 Oct 2014 23:34:56 +0000</pubDate>
      <link>https://mechspecs.com/threads/iv-four-is-cauldron-born-1x-lrm10-1x-ac10-1x-ac5-1x-mlas-1x-srm2-xl290.5761/</link>
      <guid>https://mechspecs.com/threads/iv-four-is-cauldron-born-1x-lrm10-1x-ac10-1x-ac5-1x-mlas-1x-srm2-xl290.5761/</guid>
      <author>invalid@example.com (TheWatchman)</author>
      <dc:creator>TheWatchman</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=158&l=3e4a81cb6ec4aa4d4be91c4233aec1713131e848" width="775" height="310" border="0"></iframe><br />
<br />
An approximate Inner Sphere refit of the Clan 65 ton OmniMech. Restrictions due to using IS tech are as follows:<br />
<br />
AC10 instead of Gauss.<br />
AC5 instead of LBX5.<br />
MLas instead of ER MLas.<br />
Reduced ammo for AC5 and LRM10.]]></content:encoded>
      <slash:comments>1</slash:comments>
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