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  <channel>
    <title>PIR-3</title>
    <description>Builds of the PIR-3 variant are added here.</description>
    <pubDate>Mon, 16 Mar 2026 02:06:44 +0000</pubDate>
    <lastBuildDate>Mon, 16 Mar 2026 02:06:44 +0000</lastBuildDate>
    <generator>MechSpecs.com</generator>
    <link>https://mechspecs.com/forums/pir-3.590/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://mechspecs.com/forums/pir-3.590/index.rss"/>
    <item>
      <title>PIR-3 "Lava River Monster" (8xcHML, cXL180)</title>
      <pubDate>Wed, 05 May 2021 05:47:55 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-lava-river-monster-8xchml-cxl180.17679/</link>
      <guid>https://mechspecs.com/threads/pir-3-lava-river-monster-8xchml-cxl180.17679/</guid>
      <author>invalid@example.com (Remover of Obstacles)</author>
      <dc:creator>Remover of Obstacles</dc:creator>
      <content:encoded><![CDATA[<div style="overflow:auto;-webkit-overflow-scrolling:touch">
<iframe src="https://mech.nav-alpha.com/api/mechcard/?token=eaabd69a_PIR-3" width="900" height="300" border="0">_</iframe>
</div><br />
<br />
There are tales from the amazon about a fire mech in the form of a river monster piloted by a fire troll.<br />
The myths say it appears three times per match to melt rear armor only to disappear leaving only smoldering trail.  <br />
<br />
With very good firing discipline, you can lay down 80 damage in under two seconds from 300 meters without taking internal damage.  Full cooling skills required.  <br />
<br />
Don&#039;t bother with any unnecessary cool down nodes.  You won&#039;t need them.  <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>"Hunchling" (1x cERPPC, 9x cERuL, XL170)</title>
      <pubDate>Thu, 22 Nov 2018 16:20:34 +0000</pubDate>
      <link>https://mechspecs.com/threads/hunchling-1x-cerppc-9x-cerul-xl170.15336/</link>
      <guid>https://mechspecs.com/threads/hunchling-1x-cerppc-9x-cerul-xl170.15336/</guid>
      <author>invalid@example.com (Big Rico)</author>
      <dc:creator>Big Rico</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=1fdc3fd273b796649ad891e46a5e7536832dba6e" width="775" height="310" border="0"></iframe><br />
<br />
With the change to micro lasers, I&#039;ve been fooling around a lot with my Piranhas. After a few different setups, this is the build I&#039;ve settled on for the PIR-3. I&#039;d call this an off-sniper. Operates much like other single PPC lights, with the down side being no JJ&#039;s, but plus being a formidable armament of micro lasers for close quarter combat. Heat is very manageable, and tonnage wise everything fits in nicely.]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 "Nibbles" (4xSPLs, 10x uERS, XL170)</title>
      <pubDate>Tue, 25 Sep 2018 19:54:15 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-nibbles-4xspls-10x-uers-xl170.15022/</link>
      <guid>https://mechspecs.com/threads/pir-3-nibbles-4xspls-10x-uers-xl170.15022/</guid>
      <author>invalid@example.com (AngryDre)</author>
      <dc:creator>AngryDre</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=fca401618e0b8f09e88530e04ec7ab5551c1ad5b" width="775" height="310" border="0"></iframe><br />
<br />
Very straightforward and self-explanatory. SPLs and ERuLs link up well in terms of duration, cd, and range, and the individual groups run fairly cold.]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 "WubRanha" (10xcuPL, cXL180)</title>
      <pubDate>Tue, 18 Sep 2018 16:14:49 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-wubranha-10xcupl-cxl180.14984/</link>
      <guid>https://mechspecs.com/threads/pir-3-wubranha-10xcupl-cxl180.14984/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=d5f2d2bafe1aa45c1c2b6829c27f941f0c861bc0" width="775" height="310" border="0"></iframe><br />
<br />
10xcuPL are now ghostheat-less. Enjoy this tiny wub machine.]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 "Chomp" (4xcHML, 10xcERuL, cXL180)</title>
      <pubDate>Sun, 16 Sep 2018 12:51:04 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-chomp-4xchml-10xcerul-cxl180.14980/</link>
      <guid>https://mechspecs.com/threads/pir-3-chomp-4xchml-10xcerul-cxl180.14980/</guid>
      <author>invalid@example.com (Remover of Obstacles)</author>
      <dc:creator>Remover of Obstacles</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=022aad2e1c9406aabe8cd0bbd35d29fd2363495f" width="775" height="310" border="0"></iframe><br />
<br />
Take a bite and run. Alpha lights need to eat on the go.  A little more armor than the PIR-2 version and you can mount 4 lasers in the arms which works nicely with the range of the heavy medium lasers.  <br />
<br />
Thanks to PGI, this should have no ghost heat. (4 x 8 + 10 x 1.15 = 32 + 11.5 = 43.5 heat per alpha)<br />
<br />
Big-ish opener and 10x ERuL to finish things off and carve up other lights well waiting for the Heavies to come off cool down or to bleed off enough heat.<br />
<br />
....<br />
Sept. 18, 2018<br />
<br />
<b>Energy</b><br />
<ul>
<li>Clan ER-Micro Laser</li>
</ul>- Heat Penalty ID changed to 14 (from 10)<br />
- Minimum Heat Penalty Level increased to 11 (from 9)<br />
- Heat reduced to 1.15 (from 1.35)<br />
<ul>
<li>Clan Micro Pulse Laser</li>
</ul>- Weapon Heat Penalty ID changed to 14 (from 10)<br />
- Heat Penalty Level increased to 11 (from 9)<br />
- Heat reduced to 1.2 (from 1.35)<br />
<br />
Design Notes: We feel there has been enough time away from various internal touch points...<br />
<br />
<a href="https://mechspecs.com/threads/pir-3-chomp-4xchml-10xcerul-cxl180.14980/" target="_blank" class="externalLink ProxyLink" data-proxy-href="proxy.php?link=https%3A%2F%2Fmechspecs.com%2Fthreads%2Fpir-3-chomp-4xchml-10xcerul-cxl180.14980%2F&amp;hash=bd1aafc3643e8ecddf225d29dad74be1" rel="nofollow">PIR-3 &quot;Chomp&quot; (4xcHML, 10xcERuL, cXL180)</a>]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 "Big Fish" 2xHLL XL170</title>
      <pubDate>Thu, 26 Jul 2018 21:49:35 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-big-fish-2xhll-xl170.13654/</link>
      <guid>https://mechspecs.com/threads/pir-3-big-fish-2xhll-xl170.13654/</guid>
      <author>invalid@example.com (Dagonus)</author>
      <dc:creator>Dagonus</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=72e5a2e9c4084db4a042ba7e596490f9d0a58a25" width="775" height="310" border="0"></iframe><br />
<br />
On the one hand I&#039;d love to have the mobility of putting these in an arm and then just dead siding. However, there&#039;s just not enough armor to make sure you keep your arm and don&#039;t become a stick. The ST points are nice and high though.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>PIR-3 - "The Chef" (7x cFlamer, 5x cHSL)</title>
      <pubDate>Tue, 08 May 2018 14:42:26 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-the-chef-7x-cflamer-5x-chsl.13705/</link>
      <guid>https://mechspecs.com/threads/pir-3-the-chef-7x-cflamer-5x-chsl.13705/</guid>
      <author>invalid@example.com (Purity The Kitty)</author>
      <dc:creator>Purity The Kitty</dc:creator>
      <content:encoded><![CDATA[If you&#039;ve seen my MWO Cooking Show streams, you know the chef.<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=ed9db151ef69ef93df8612abdce56c97d3ed28c1" width="775" height="310" border="0"></iframe>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>PIR-3 'Cool Runnings' (5xcHSL, XL170)</title>
      <pubDate>Fri, 23 Feb 2018 04:05:07 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-cool-runnings-5xchsl-xl170.13835/</link>
      <guid>https://mechspecs.com/threads/pir-3-cool-runnings-5xchsl-xl170.13835/</guid>
      <author>invalid@example.com (Remover of Obstacles)</author>
      <dc:creator>Remover of Obstacles</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=545d9e3f753cde1fac68843feee11998a57703b8" width="775" height="310" border="0"></iframe><br />
<br />
This build runs cooler &#039;mon for no worries about all that heat.]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 "Red-hot Killer Fish" (10xcHSL, cXL180)</title>
      <pubDate>Sun, 04 Feb 2018 13:43:32 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-red-hot-killer-fish-10xchsl-cxl180.13719/</link>
      <guid>https://mechspecs.com/threads/pir-3-red-hot-killer-fish-10xchsl-cxl180.13719/</guid>
      <author>invalid@example.com (CarloArmato)</author>
      <dc:creator>CarloArmato</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=84b5d08e96635544e2c906b1cfcfede622160148" width="775" height="310" border="0"></iframe><br />
<br />
NEVER alpha strike with this thing: always use 2 groups of 5xcHSL separately to avoid ghost heat.<br />
Simply try to avoid fire and attention, sneak up from behind and deal 65 damage on their backs.]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 "Light Hot Nova Mk II" (12xcERSL, 1xcERuL, XL 180)</title>
      <pubDate>Sun, 04 Feb 2018 01:11:16 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-light-hot-nova-mk-ii-12xcersl-1xcerul-xl-180.13718/</link>
      <guid>https://mechspecs.com/threads/pir-3-light-hot-nova-mk-ii-12xcersl-1xcerul-xl-180.13718/</guid>
      <author>invalid@example.com (Remover of Obstacles)</author>
      <dc:creator>Remover of Obstacles</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=8ad67ee9666ca86366b611439f4f2176c7fd1824" width="775" height="310" border="0"></iframe><br />
<br />
Extra ER Micro Laser because Firepower&gt;Speed&gt;Head Armor.<br />
<br />
If you want to shave the head and arms a bit more, you can trade the micro for a flamer.]]></content:encoded>
    </item>
    <item>
      <title>PIR-3 'Chill' (4xcFlamer, 10xcMicroPL, XL180)</title>
      <pubDate>Wed, 31 Jan 2018 15:39:51 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-chill-4xcflamer-10xcmicropl-xl180.13687/</link>
      <guid>https://mechspecs.com/threads/pir-3-chill-4xcflamer-10xcmicropl-xl180.13687/</guid>
      <author>invalid@example.com (PyckenZot)</author>
      <dc:creator>PyckenZot</dc:creator>
      <content:encoded><![CDATA[Needs no explanation. Take it cool, heat your enemies!<br />
<br />
<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=7892b8a15cef52592006b69dacc5d0009de5a6c2" width="775" height="310" border="0"></iframe>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>PIR-3 'Poker' (6xcERML, XL180)</title>
      <pubDate>Tue, 23 Jan 2018 21:27:50 +0000</pubDate>
      <link>https://mechspecs.com/threads/pir-3-poker-6xcerml-xl180.13652/</link>
      <guid>https://mechspecs.com/threads/pir-3-poker-6xcerml-xl180.13652/</guid>
      <author>invalid@example.com (Remover of Obstacles)</author>
      <dc:creator>Remover of Obstacles</dc:creator>
      <content:encoded><![CDATA[<iframe src="https://mwo.smurfy-net.de/tools/mechtooltip?i=658&l=2e9de36771abf9d95910f0f3cebf4900282212e3" width="775" height="310" border="0"></iframe><br />
<br />
Fairly high mounts.<br />
Peek, poke, run, repeat.<br />
<br />
<br />
Test Run<br />



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