The TNS-4S currently has an LPL HSL+1 quirk, so it can fire 4 LPLs without heat penalty. Main Variant (16DHS): Stealth armor isn't extremely helpful with this mech, but even when enabled you can alpha three times before needing to cool down. Build: new MechDB old MechDB: _ Code: Build: Am9;2:D1|Xd|i^|i^|i^|i^ph0|b?|i^|NGqh0|b?|^<2|i^r`0|b?|b?s10ti0ui0vA0w808080 Skills: a5f5f974a344982460e49cdf5ef2a0140000000008866025a0f77ec20201c Weapon group suggestions: Alpha Strike Left Side (3 corner-poking LPLs) Left Arm (2 highly movable LPLs) Left+Right Torso (2 high-mounted LPLs) Cool Variant (no JJ/SA, but 18DHS): Build: new MechDB Code: Am9:2:D1|Xd|i^|i^|i^|i^ph0|b?|i^|i^qh0|b?|^<2|i^r`0|b?|b?|i^s10td0ud0vA0w808080 Light Engine Variant (no JJ/SA, only 15DHS, LE330): Shield with your right side. Build: new MechDB Code: Am992:D1|\g|i^|i^|i^ph0|b?qh0|b?|^<2|i^|i^r`0|b?|b?s10tf0uf0vA0w808080