TNS-4S "Heat4StealthLimit" (4xLPL, ECM+SA, 1xJJ, XL350) + Variants

Thread in 'TNS-4S' started by ThomasAH, Aug 10, 2022.

  1. ThomasAH

    ThomasAH Junior Member

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    The TNS-4S currently has an LPL HSL+1 quirk, so it can fire 4 LPLs without heat penalty.

    Main Variant (16DHS):
    Stealth armor isn't extremely helpful with this mech, but even when enabled you can alpha three times before needing to cool down.
    Build: new MechDB
    old MechDB:

    Code:
    Build: Am9;2:D1|Xd|i^|i^|i^|i^ph0|b?|i^|NGqh0|b?|^<2|i^r`0|b?|b?s10ti0ui0vA0w808080
    Skills: a5f5f974a344982460e49cdf5ef2a0140000000008866025a0f77ec20201c
    
    Weapon group suggestions:
    1. Alpha Strike
    2. Left Side (3 corner-poking LPLs)
    3. Left Arm (2 highly movable LPLs)
    4. Left+Right Torso (2 high-mounted LPLs)

    Cool Variant (no JJ/SA, but 18DHS):
    Build: new MechDB
    Code:
    Am9:2:D1|Xd|i^|i^|i^|i^ph0|b?|i^|i^qh0|b?|^<2|i^r`0|b?|b?|i^s10td0ud0vA0w808080

    Light Engine Variant (no JJ/SA, only 15DHS, LE330):
    Shield with your right side.
    Build: new MechDB
    Code:
    Am992:D1|\g|i^|i^|i^ph0|b?qh0|b?|^<2|i^|i^r`0|b?|b?s10tf0uf0vA0w808080
     
  2. ThomasAH

    ThomasAH Junior Member

    42
    5
    5
    It works :) (but we lost 10:12 anyway)

    [​IMG]
     
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