Have Atlas pilots lost their minds or something?

Thread in 'MechWarrior Online' started by IanSane, Nov 10, 2013.

  1. IanSane

    IanSane Advanced Member

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    Here ya go guys! A quickie to illustrate the point.

    nvwd-qwMhfU
     
  2. Tsume Eiranis

    Tsume Eiranis Well-Known Member

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    I have LRMs myself in my RS but I know what I am doing... also I needed something different to enjoy all three Atlai (still have to get the K and the BH) with a bit of a variation. Nothing worse than playing all your mechs the same ><

    And the stock build is not bad, far from it. But normally it means it is a trial Mech and thus 95% a new player... thus easy kill.
     
  3. cs_kami

    cs_kami Benefactor

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    Totally..
    And yes, I have seen too many DDC pilots without ECM in the last few weeks.. I'm very confused by that. And yes, a lot of Atlas pilots seem to rush in head first into an enemy "trap" and get chewed up.. fast. I used to feel comfortable dropping with 2-4 atlases, now, i dont know. I sometimes follow one and think to myself, does he know what he's doing? If he has a founders badge, then im usually safe.

    The best mechs to charge in first are usually the lights, they can dart in and out and maybe even lure and enemy light into an ambush (Han Solo Return of the Jedi style). The atlas is really there to scare the enemy, like in the trailer. And mop up duties to finish off any heavies/assaults that LRMs have damaged. Most medium mechs, that are too slow to get away (Hunchbacks are a perfect example) usually die 1 or 2 salvos. They don't have the speed to get away, or the armor to withstand a properly configured Atlas (2xUAC5, 3xSRM6 or equivalent)

    View of the Atlas: He needs the armor, cause he's too slow and too big of the target otherwise. Faster mechs take less damage, because they are faster and harder to target. An Atlas pilot needs to remember that and not lead the charge, but bring in the finishing touches. Or sometimes take out the enemy atlas in a mostly 1-on-1 battle, that i have been know to do. Usually followed by a swift death of my own, but i take a few pot shots of opportunity while dying. My favorite is to go 1-on-1 with another Atlas to see how mine stacks up.
     
  4. tfun90

    tfun90 Advanced Member

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    The Smurfy graphic doesn't take weapon selection into account for its sustained DPS figure. Laying off the lasers, both sustain just under 11 DPS. Of course, lay off the lasers, and the Atlas better hope that the Phract is in range.

    http://mwo.smurfy-net.de/mechlab#i=17&l=e2c9cae1382e5ea76be47fa3d8cd05c3f5ac6fc1
    http://mwo.smurfy-net.de/mechlab#i=44&l=d51b2748d4675156d3e93be1b0ebda62b1750708
     
  5. Shaftronics

    Shaftronics Active Member

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    A DPS mech will not have the luxury of torso twisting, since it'll have to keep a bead on its target to achieve that DPS. Most Atlases can afford to do so with the cool down of its weapons, delivering a pinpoint alpha without the need to face the target for more than a second.

    All this talk about DPS, but you'll have to remember it's not the DPS that matters. It's about where that DPS is going.
     
  6. SAI Peregrinus

    SAI Peregrinus Advanced Member

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    True, which brings up another point: aim.

    Have people just not heard of aiming to hit the enemy? If this game had destructible terrain there wouldn't be any hills after a lot of the matches I see. Lots of people have their mouse sensitivity WAY above where it should be, and jerk around super fast never hitting a target. It's not that hard to find a good sensitivity where you can actually hit targets, it just takes a bit of time in testing grounds. And lots of mice these days support multiple sensitivities so you can get better multi-range capability...
     
  7. the draconian

    the draconian Junior Member

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    Some atlases can be dumb, but trial atlases are PITIFUL! Just had a match in my BLR-1G on Crimson Strait. I was alone in the tunnels and came face-to-face with an lone enemy AS7-RS(C). After opening his CT with my MLs, I just hammered away with my MGs. During this whole time, he only fired his LRMs at the ceiling of the tunnel. He shot his lasers once, but it hit a wall.

    If only I recorded it. We could make a montage of stupid atlases dieing fast. Then again, it might get boring after the 4th atlas.
     
  8. Hydrocarbon

    Hydrocarbon Junior Member

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    My experience so far in the trial Atlas is thus:

    Entire team runs away, spreads out, and ignores the half-dozen reds I'm spotting. Spotting as they advance on me & rip me a new one. The best tactic so far is to leg friendlies with my gauss so they stick around.

    Seriously though, I spend more time keeping track where teammates are than I do trying to find baddies, let alone shoot or flank them. Teamwork is KEY.
     
  9. gorric

    gorric Junior Member

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    this is how matches go down for me in an atlas.There are two things that happeN.

    Method 1: I pick a path and hope like crazy people follow, people don't follow and i decide "screw them" and continue on my merry way see something move and hunt it down like a rabid dog until i die.

    Method 2: Then goes the second way matches go down, people stand in a circle,holding hands singing koombaya around the corner waiting for the fight to happen. I rock up and decide there are 4-5 mechs for backup and push, 4-5 follow me until a Jenner shoots a medium laser in the general direction. Followers then turn and run leaving me standing in the open, alone, getting wailed on by 12 people who see the mean and scary atlas. Result; me dead, them standing around the corner holding hands.

    On saying that as a medium, I absolutely love assaults, especially Atlas. I will always follow a founder atlas for the reason that I have seen one that was horrible, rest are generally sensational pilots, who I support as much as i can. But usually Atlas are good for canon fodder, a good distraction for bad players to focus on while i rip their heads apart.

    As for facing Atlas 1 vs 1 in a brawl. Very rarely do assaults or heavies worry me. Especially a, big, slow, badly piloted atlas.
     
  10. dog_funtom

    dog_funtom Well-Known Member

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    No-one trusts Atlases this days. I think if you're good Atlas pilot (by good I mean everybody here, because at least you read this thread!), you should give a wink in chat that you know how to handle your Atlas, your brawl and your pushes. If you are good, taking lance or even company commands may be good idea too.

    P.S.: I'm talking on behalf of tactic-aware medium pilots, I don't have Atlas, other assault or heavy yet.
     
  11. The Verge

    The Verge Moderator Staff Member

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  12. dog_funtom

    dog_funtom Well-Known Member

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    Yeah, pretty much like that, but in game chat ;)
    Let's unleash the power of winks.
     
  13. Regina Redshift

    Regina Redshift Sass Elemental

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    Mental note: when in my Atlas, don't wink.
     
  14. corallein

    corallein Junior Member

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    Really? The only Atlas pilots I automatically mistrust are any and all AS7-RS(C) pilots. I'm pretty sure that 90% of them have done less than 200 damage, and every time I spectate one, they're always completely misusing their weapons. Missing all gauss shots, firing LRMs at the wrong range, firing LRMs at obvious bad locks that will never be hit, never closing for medium laser range, not being able to fire on the move (or what qualifies as moving for an Atlas) -- I was seriously completely shocked when I had TWO AS7-RS(C) pilots break 300 damage on my team in one game.
     
  15. enileph

    enileph Star Lord

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    I rare run an atlas.
    I have a AS7-RS, Though with the build below I rarely get into MLas range unless needed be. Then again I am running a crap mid-long-range build.
    I usually slowly walk forward with this build behind shelters, choosing big mechs on the side as targets during my advance. I rarel go full frontal in the middle, that would vaporize an atlas fast. Going behind shelters on one side forces enemy either relocate to target you, or go against you and your flank with relatively weaker firepower. In mid-range the LLas is going to take care of things.

    I have a variant build where I go up close and personal with AC20 and SRM though, as well as the build below with LRM replaced by 2xSRM4/6 and ammo.
    http://mwo.smurfy-net.de/mechlab#i=18&l=4aeb180d1a22a5205aa235e42e19619e2a66177a
     
  16. Roosterfish

    Roosterfish Well-Known Member

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    Last night while tooling around on my Golden Boy with the Butthole build I dropped with a DDC that didn't have ECM and the baby Jesus deep inside me shed a tear.

    Of course he stomped right on out into the water from the high side on Frost Colony and got missiled to death before he reached the ship wreck.
     
  17. Marec

    Marec Well-Known Member

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    Perhaps most Atlas pilots these days stopped to give a damn as in most PUGs you get absolutely no support and usually end up going down alone against multiple reds. You do one or two dozen matches like that you simply stop caring and just start to grind through the exp with no regard to other people. Since noone gives a damn you have to take care of your own first.
     
  18. epikt

    epikt Benefactor

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    Then Atlas pilot are even more stupid than expected...

    First, where is the pleasure of playing?
    Second, do you really get a lot of XP by dying? I don't think so, better grind a chassis by dealing damage.
    And last, what for? So when you mastered the mech you can play games where, I quote, "you get absolutely no support and usually end up going down alone against multiple reds". If this is you vision of Atlas gameplay, then just DON'T pilot them.

    I'm not an Atlas pilot, I have only 23 games on the D-DC this year, so I take for granted I'm not as good as somebody dedicated to them (at least a little).
    But what I get from my occasional games on the mech is that, as long as you don't play stupid (because lack of team support is not always the team's fault), you'll deal serious pain in the opposite team. If you feel the team is kind of random, typing something like "I'm on DDC, I will cover the charge with ECM and tank damage, stay with me" might help. On the D-DC I have a 3.3 K/D ratio, 420 average damage and, because it seams it the important thing here, 1100 average XP. And again, I'm sure I'm not the best at it, by very far.

    But yeah, I forgot the number one rule: it's always the team's fault.
     
  19. Marec

    Marec Well-Known Member

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    I don't forget rule number two tho: Don't feed the Trolls.

    Even if I could add that some mechs are more geared towards teams than others. I simply wrote down my impression from piloting an Atlas, coming from Highlanders, Battlemasters and Stalkers. If your mileage varies, good for you. If that leaves you time to make assumptions on other people's lack of skill and faulting the team instead, be my guest.
     
  20. Burnburger

    Burnburger Junior Member

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    I see two different roles for Atlas, In PUGs its random just hope the pilot is good and there will be fun for all...except for the opponent. In tournament play, the Atlas does not hold up to the elite Highlanders & Victor snipers. From my experience, the tournament Atlas was a TANK (i.e. shield of meat) They were expected to absorb damage and not dish it, as the snipers behind picked off opponents. Assaults w/jumpjets have diminished their role. In the current competitive meta (from what I see). The Highlanders have pretty much replaced Atlas.
     
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