Sparky "Lightning" (3x LPlas, 7x JJ, XL300)
5/5,

1 rating

Thread in 'Sparky' started by Grinder37, Dec 14, 2015.

  1. Grinder37

    Grinder37 New Member

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    A maximized efficiency sparky to make use of the updated quirk. (-15% laser duration, -15% energy heat, -5% energy cooldown)
    Be sure to never stop moving and "jump shoot" whenever possible.
    This can be viewed as an alternative to 6x MPlas build but I feel a bit more comfortable at a longer range.
    The 12 HS may seem a bit low but is enough for a decent continuous firing duration.

    On average this mech deals about 500 dmg per round assuming you dont screw up and die too early.

    Comments are more than welcome.

    See Aylek's post below for more variants.
     
    Last edited: Apr 3, 2016
    Solahma likes this.
  2. octopec

    octopec New Member

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    I also have had the most success running 3xlplas on sparky, but 7 JJs? Feels overkill. I run 3/4 and it's fine for most everything. Since heat doesn't really go down while jumping you don't want to be flying too much either.
     
    Last edited: Jan 28, 2016
  3. Grinder37

    Grinder37 New Member

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    Well, 7 JJ's allows you to jump shoot better and can save you if you bump into a heavier mech.
    Also I kinda cant figure out how to use the few remaining tonnage so JJ has to do :p
     
  4. Aylek

    Aylek Administrator Staff Member

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    Wow, this is a build I never considered for my beloved Sparky, probably because it used to have some very compelling MLas quirks until December 2015. 3x LPLas QKDs can be seen quite often nowadays and I bet Sparky can do this at least as good as those.
     
  5. Aylek

    Aylek Administrator Staff Member

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    Finally managed to try this one out yesterday. What a blast to play! I have yet to use a version with more than 2 JJs, though. This definitely has the potential to become my favorite loadout on one of my favorite mechs. Kudos!





     
  6. Aylek

    Aylek Administrator Staff Member

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    5/5,
    See previous post. Excellent build with a lot of firepower and mobility. Well done!
     
  7. Grinder37

    Grinder37 New Member

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    Your loadouts seem to fit more player than mine. I will edit the original post to inform people of your build so they can have more choices trying out this build.
    Well done to you too, sir!
     
  8. Falconium

    Falconium Administrator Staff Member

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    Updated with Light-Ferro, gets an extra JJ and 3 points of armor.
     
    Aylek likes this.
  9. Aylek

    Aylek Administrator Staff Member

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    Sadly this isn't that impressive anymore: everybody and their mother is investing deeply into the survival tree and the IS LPL has been nerved several times since then.

    You can archieve literally the same result by going 2x LPL + 2x ERML @ Light 295. Same damage, 2 JJs, 48% cooling.
     
    Falconium likes this.
  10. Falconium

    Falconium Administrator Staff Member

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    You make a good point. I've been trying to redesign my Sparky to make it worthwhile. All the old builds seem extremely lackluster. But I hate to think it's become an absolute waste of MC. :(

    Maybe double Heavy-PPCs is the way to go. But it hardly has high mounts, and it doesn't have very good quirks either. So hard to make this thing worth running at the moment.
     
  11. Aylek

    Aylek Administrator Staff Member

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    Adjusted my rating to reflect the spring 2018 state of balance.
     
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