[MEDIA] Basically Tahribators "Best Of" Heavy Metal build in an asymmetrical form. Little less DHS than that build, but the STD survivability...
[MEDIA] This build is very similar to one of the builds on the Heavy Metal, specifically the "Best Of",...
[MEDIA] This build tries to take advantage of the PPC quirks this chassis received. Because you have no velocity quirk, it will take a careful aim to...
[MEDIA] While waiting for the patch to finish, I theorycrafted this build for the 5J. It should work well as a fast moving sniper able to unload and...
[MEDIA] A whale with high mount energy sniper capability. Basically, since all the ERLLAS are at or above cockpit height, if you can see it, you can...
[MEDIA] Really, this is probably not a good idea.
[MEDIA] Was messing around in mechlab and came up with this build. Takes full advantage of the BJ-1X's quirks to make a mean alpha at respectable...
With the advent of the IS quirks, I thought it an appropriate time to begin the 1000+ club for the Firestarter. To start: [IMG] [IMG] Done with this...
[MEDIA] I find this build best suited to staying back, with a LLas lvl 5 range module and the gauss doing great back line damage. Not too slow, and...
[MEDIA] Good at most ranges, a bit hot. Don't fire everything at once.
[MEDIA] Use your relative speed (for an assault) to move to good flanking locations, and take advantage of the LM's wide torso twist to protect your...
[MEDIA] This 'mech is intended for ranged support, dealing out pinpoint 35pt alphas, then using the ERLLAS to finish the target. Deadly, fast for an...
[MEDIA] Use the Gauss when things get too hot, and at range. MPlas are excellent for legging pesky lights that get too close to accurately target...
[MEDIA] Can hit at many different ranges, moves fast enough, may not have enough ammo for everyone however. Seems to be a pretty good all around...
[MEDIA] Maybe too close to some other builds(if so I apologize), but it has MPlas, not Mlas, and a lot of SRM ammo. Fast, but corners fairly poorly,...
[MEDIA] This is a very serious build. Very meta. (I guess if you need a 35 ton missile boat for a competitive drop?)
[MEDIA] Taking advice from my previous "Neverending Rain" build comments, I have come up with this new version. It is still a DPS focused 'mech, not...
[MEDIA] Missiles are back on the menu. Tests: http://i1211.photobucket.com/albums/cc436/skit1994/MWOClient2014-03-1900-24-42-82_zps40c4a54b.png...
[MEDIA] Basically, never let up on the autocannon barrage, because you will not have to anyway. At least not until your target is dead. Heatsinks and...
[MEDIA] You may need more SSRM ammo. Drop heatsinks or engine, or exchange PPC for LLas for that. All slots filled, so that is good to me.
Saw there was no 1000+ club for Jenners, decided to start it....
I did not see a 1000+ club, so decided I would make the first post. Posting a few more....
[MEDIA] Bringing a laser to a ballistics fight.
[MEDIA] Its really stupid.
[MEDIA] Was trying to make a build to utilize missile hardpoint. 10 damage ballistic paired with 10(ish) damage missile for close and long range...
[MEDIA] Burn off the armor, then go for the kill with the critseeking LBX!
[MEDIA] This build really surprised me, it is WAY more effective than I thought AC10s had any right to be. Use the AC10 at moderate ranges, spamming...
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