Similar in concept to my STK-3H Rainma build. LRMs, Tag, BAP, SSRMs, and lasers. You have LRM15s instead of 20s and 2xLPL instead of 3xML, but I have more ammo (10 tons LRM and 2 tons SSRM instead of 6 and 1). That said, I rarely run out of ammo. The overall effect is that you will probably have less long-range damage output than I will (10 less per salvo, 9 less salvos) and more short-range damage (2xLPL vs 3xML). I will be able to peek-and-shoot better (all of my weapons are up high) and you will be about 6% faster (same engine, 5 tons less), but you'll have an easier time maintaining lock (arm actuators). I would try to tweak your build by taking off an LPL and replacing it with a ML (brings the damage in line with my STK build and gets you 2 tons more ammo), but the problem is that I end up with either Endo-Steel and 4 tons + 2 slots remaining, or without endo-steel and only have 2 tons of ammo to place anyway (thus not giving me any extra space. Overall, very solid build. However, I like it better on my 3H, and I will stick with my 4x15 LRM boat on my 8R.
Slight modification. I think that this build, with the upcoming SRM buff and boat nerf will be interesting.
With Artemis already installed, I would go for the regular LLs and the Super-Shotfun instead of SSRMs. 2xSRM6+A are not a guarantee to strike center-mass, but, a LOT more firepower up close. Also, it just scares the hell out of people. As far as the LPLs, they are just too hot for my liking. I end up firing them off too quickly and leaving myself no room to breath. (Edit, just noticed NamesAreStupid posted exactly what I had been thinking!