Fuck off from commenting for a bit, let me get some paint on the canvas first, thanks. ____________________________________________ - MAIN CONCEPT REVOLVES PRINCIPALLY AROUND FLEXIBILITY... ALLOWS FOR ALL 3 WEPS TYPES ON 1 CHASSIS, WITH JJS AND ECM... BRINGING ME TO THE NEXT POINT -- THE OTHER TWO IMPORTANT CONCEPTS ARE... JJS FOR TARTING/SOAKING/MOBILITY, AND ECM CUZ SHIT ARMOR AND SLOW AS FUCK. ________________________________________ - built on any chassis, but always requires the 'C' arm... thus i call this a 'C' variant KFX. -- built on any chassis, but always requires the 'S' torsos... and dont use 'S' legs, explained below - main wep currently being worked out is CERPPC. -- leaves room for a bit of flexibility on the non-'C' arm --- you can forget the PPC for a LL... or rock missiles... or run a big ballistic or a MG array including the torso slots. thus the flexibility. - jjs are min/maxed to get extra tonnage. -- only using the 2 from 'S' torsos (1 in each torso) --- 'S' torsos are basically 'final' assuming using the TC1 in the left and filling em up with hsinks. ---- don't use JJs in legs cuz those variant legs have a shitty debuff quirk? just use the 2 from 'S' torsos. - armor must be maxed. -- if you need to squeeze out half a ton then it's coming from dropping legs from 28 down to 20, and head from 18 to 16. --- haven't found perfect feel for back armor balancing, but feels like 10ch, 6r/l to _________________________________________ * thing sucks without speed tweak. that extra speed helps you maintain range and shit from pressing heavies and mediums, and get back to group with a bit less damage if being harassed by a legit light *main glaring weakness is legs, getting targeted there almost exclusively... anyone not going legs is a fucking idiot, unless they have srms, in which case I [typically] fuck off. you can even brawl with derps if they cant remain calm and shoot if circling em. * umbrella your shitty ass teammates, help dictate range by tarting with PPC and maintaining lockons to help show mates where enemy is, yada yada... try not to killsteal at least not until later on, can't really afford to walk into an early trap * usually dont want to be looked at or 'thought of' by enemy, but you can bait with a laser then follow up with ppc when enemy thinks they have that short open window of opportunity.