CPLT-A1 "The Sixty" (2x LRM20, 4x LRM5, XL255)

Thread in 'CPLT-A1' started by epikt, Jul 6, 2014.

  1. epikt

    epikt Benefactor

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    I think I already posted this build (or something similar) on another thread but it looks like it does not have its dedicated one. Now it's done.

    Anyway, it's a mech for those who find the so-called "Ultimate LURMZILLA" is not enough => the only lurm boat able to fire a 60 missiles volley without heat penalty. FUCK YOU AMS! :phear:



    Slow, no defensive weapon, no BAP, no JJ, low heat efficiency,... :unsure: this build is not for pugging but in a group it can deal its share of destruction.

    [​IMG]

    BAP and/or JJ can be added at the cost of lower engine (and heat efficiency).

    PS: I don't ask for 5 stars but it had to be done. :cool:
     
    Last edited by a moderator: Oct 4, 2014
  2. tfun90

    tfun90 Advanced Member

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    LRM20 without Artemis... aka LRM15+A with a longer recharge, more heat, more tonnage, more slots, and cool explosions behind the Atlas you shot at :D
     
  3. epikt

    epikt Benefactor

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    What a party pooper! :D
     
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