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[FEEDBACK] PATCH NOTES - 1.4.126 - 18-JUL-2017

Discussion in 'Feedback on Sales, Patches, Promotions, Events' started by Excalibaard, Jul 16, 2017.

  1. Excalibaard

    Excalibaard ComStar - First Circuit Staff Member

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    The patch notes have been released! News article here:
    https://www.mechspecs.com/posts/88964/

    What is your most/least favourite thing from the patch?

    I am personally very surprised by the Ghost Heat link for Gauss Rifles and PPC! The meta builds have been targeted specifically for a nerf (and you could even make it lore friendly, that the magnetic coils of the Gauss Rifle interfere with PPCs). Definitely weirded out by that one, as I fear they may lose many competitive players. But also happy for more variety in builds.
     
    dog_funtom likes this.
  2. The Verge

    The Verge Administrator Staff Member

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    I'm afraid that if you are a competitive player in this game, you are to far gone...

    but as for the patch, Light Fusion Engines. The Best.
     
    Excalibaard likes this.
  3. Remover of Obstacles

    Remover of Obstacles Benefactor

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    A couple eyebrow raises there:

    Inner Sphere ER PPC
    • Velocity increased to 1900 (from 1300).

    Almost a 50% increase... So much for incremental balance changes.

    Changes to Enhanced Coolshot
    Boost provided from Enhanced Coolshot Nodes has been reduced to 15% per Node (down from 25%).
    Enhanced Coolshot Design Notes: With the original Enhanced Coolshot providing a bit too much in the realm of benefit when it came down to cost-benefit ratio, this change aims to bring the skill investment a bit more in line with the node count cost needed to max out Coolshot-based skills.

    So coolshot is performing too well, but double air strike did not get touched?

    More nerfs for lasers - really feels like they are trying hard to make the new lasers look attractive.


    Yay, finally!
    • Clan and IS UAC Weaponry: Fixed an issue where weapon jams could occur when holding down the fire button.
     
    Excalibaard likes this.
  4. Excalibaard

    Excalibaard ComStar - First Circuit Staff Member

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    Completely read over the ERPPC velocity change. I guess it gives more incentive to equip now though, paying extra heat for more velocity.
     
    dog_funtom likes this.
  5. Ragnahawk

    Ragnahawk Well-Known Member

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    Heavy Gauss is completely f***ed with the range............. 180m ........... ..
     
  6. Ragnahawk

    Ragnahawk Well-Known Member

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    UAC10s are going to be nerfed in a few days. Just wait.
     

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