GHR-5P "Wubhopper 2.0" (2x LPLas, 5x MPlas, 2x JJ, XL340)

Thread in 'GHR-5P' started by krizzman, Jun 3, 2015.

  1. krizzman

    krizzman New Member

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    I didn't actually get this variant (I wasn't too sold on another wave of energy boats coming along) but as soon as I saw it had 3 energy hardpoints per torso I had to try something with it.



    If preferred, you can drop 1 JJ for the extra ton of armor to max it out on both arms and head.



    You can poke from over 500 meters with your big wubs and those awesome high mounts + JJ's. The medium pulses will do work at roughly 300 meters too but when the brawl happens is when they'll shine with the -10% duration you can shoot them and twist really fast using your weaponless arms as perfect shields.

    Of course, you can still run the original wubhopper and it's cooler alpha, higher DPS and less range:



    You'd be trading:

    • 12.5% Cooldown.
    • -10% Heat generation.
    • 4 arm mounted MPLas for some more versatility.

    For:

    • 5% Range.
    • -10% Laser duration.
    • Overall better structure/armor buffs.
    • MUCH better hardpoint location and no arm mounted weapons (complete shields! :finger:).
    When comparing it to the 5N.

    In the end it's your decision to make. Any feedback on the builds would be greatly appreciated since I can't try them out myself yet :(
     
    Last edited: Jun 3, 2015
  2. McMatt

    McMatt Benefactor

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    I like first one. Will try it later today.
     
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