Tao and the art of Stealth Objective: Position yourself at point blank behind the enemy and core them. This is NOT easy. Practice getting point blank to see how quickly even assaults can go down in the Testing grounds. Execution This mech is optimised for a stealth role, Stealth Armor only works at 270m or less, and as such the weapons of this mech are also configured to work at this range. Stage 1: Choose your prey Dont rush in, provide some ECM cover to advancing mechs, then begin to flank the enemy team using ECM to cover your approach. Scout some potential targets, try to get some read-outs on their armour. Avoid packs of mechs. Your ideal target is a single mech already firing at the enemy. Move to 300 to 400m keeping in mind the position of the target. Stage 2: Going Stealth When you engage Stealth you will lose all target locks not in visible range. Keep heading towards your target. Try to approach from the rear, or at worst the side. Players already engaged in combat are far less likely to see you than players looking for targets. Close to less than 270m your kill zone. A fresh enemy is best taken with a point blank rear attack, get point blank and fire all weapons. This will not always take them in one hit if you are too far away. If the enemy has already taken significant front armour damage, you can aim for the body instead which is much easier if they dont go down in 1 hit. Lights are usually better to leg, once slowed take them out. Use the JJ to get into better positions that would otherwise be unreachable. Stage 3: Disengage With Stealth mode engaged, you dont lose heat. On hot maps you continually gain heat so your Stealth time is limited. So you need to find some cover to disengage Stealth mode and cool off. If an enemy you were trying to flank spots you, you should also disengage. In both cases find something to hide behind. Once Stealth is off you can use target info again, so re-asses the situation. Goto Stage 1. Other roles Getting into position isnt easy and can be frustrating so there are other things you can do in the mean time Join up with lights for pack hunting Do some scouting Provide ECM cover to heavier mechs. Get some CAPS or other objectives. Skills Prioritise ECM and missile skills, some maneuver is also good. Summary So why bother piloting an mech with little armour, not the best speed and terrible range ?? because getting a stealth kill is a RUSH!! Video of Gameplay The action begins around 4min 20s, the Kodiac was tough to take down but went down eventually then a Centurion and Timberwolf quickly follow... Around 8mins we defend our base killing a Raven and Mad Dog.