Huginn "Atlas-Hugger" (2x SSRM2, 4x MG, 2x JJ, BAP, XL295)

Thread in 'Huginn' started by Falconium, Apr 1, 2014.

  1. Falconium

    Falconium Administrator Staff Member

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    Pretty much going to be the best build for the 'Mech, IMHO. Very much a support roll, stick close to your bigger friendlies, and finish off whatever they open up.
    Kill steal! :p
     
    Last edited by a moderator: Oct 3, 2014
  2. Sir Tiddles

    Sir Tiddles Active Member

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    I'm not sure you really need all that machine gun ammo. I would much rather have a lot more SSRM ammo, and AMS.

     
    Last edited by a moderator: Oct 3, 2014
  3. Falconium

    Falconium Administrator Staff Member

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    In spite of the current LRM rave, I seriously don't think dropping BAP for an AMS is going to be an advantage. Drop the engine rating maybe, if you want an AMS, but don't lose that BAP. :)
     
  4. Darksteel165

    Darksteel165 New Member

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    This is pretty much the only build I can seem to work with for this guy, any less than 2 tons of MG ammo and you run out and with no lasers you become completely worthless, ssrms just seem to be a good fit on lights (I run a similar build on my 3L) since this doesn't have ecm you need to keep the bap on. On a side note I used this on the PTR even with the jj this doesn't seem to replace the 3L in any way not enough tonnage to put anything good with any amounts of ammo in here.
     
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