Concept: High Speed, High Firepower, High Cool. Alternate "AMS" Version: Alternate "Super-Ammo" Version: Alternate "STD" Version: testrun: [img width=700 height=437]http://i41.tinypic.com/sfwm5l.jpg[/img] [img width=700 height=437]http://i44.tinypic.com/15hy8op.jpg[/img] [img width=700 height=437]http://i42.tinypic.com/ndmss1.jpg[/img] [img width=700 height=437]http://i41.tinypic.com/vgiuqc.jpg[/img] [img width=700 height=437]http://i41.tinypic.com/2zoak4y.jpg[/img] [img width=700 height=437]http://i41.tinypic.com/2vs0kus.jpg[/img] [img width=700 height=437]http://i39.tinypic.com/j5ysdi.jpg[/img] [img width=700 height=437]http://i40.tinypic.com/x56ulz.jpg[/img]* (*some dude destroyed my left leg, so i had to fight for about 10 minutes with half speed standing on the ramp, slugging up the hills, while all the left 4 enemies were standing on the other side. But in the end i managed to kill 3 of them coming towards me, blasting my arms off, but fortunately they came one by one, so i could kill them one by one with my streaks in chainfire.. FUCKK YOUU! but when i got too overcouragious the last one - that hunchy SoB who shot my leg off 10 minutes ago - killed me with some MLas, before our last dude an overcautious Atlas behind me, got that final kill) Blagg
I've been running very close to this build the past week or so and got to say it's very good. My version drops the LLas, goes with 2 MLas, 4 tons of Streak Ammo, and AMS. Yesterday I had a 1035 damage game with it. 600-800 damage games are common and I consider a less than 400 damage game bad in it. I run this build when I want to get my blood pumping, it's exciting chasing lights, capping, responding to emergencies that pop up, and brawling like a mad man on meth and angel dust. When I need a break from the super fast game pace this one gives I switch it to my 'Butthole' 5 LRM5 build. The Kintaro chassis is a great missile platform and if weight limits are put in game I do see it taking over a lot of the Catapults duties. None of them are a full Catapult but come the closest I've seen so far. 5 Full on stars from me.
love this build, just had a 1132 dmg match, i think its the first time i break 1100 ever ps: i think it`s a worthy addition to add artemis to this build, it does nothing for the missiles but it really help on the locking time and its a tonnage free upgrade
5/5, Bumping up the classic builds. I run it like this: My own build have a tag instead of ML, but similar things, really.