KTO-18 Streaktaro MKII (1x LLas, 5x SSRM2, 1x MLas, BAP, XL350)
5/5,

1 rating

Thread in 'KTO-18' started by Blagg Zear, Aug 8, 2013.

  1. Blagg Zear

    Blagg Zear Star Lord

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    Concept: High Speed, High Firepower, High Cool.


    Alternate "AMS" Version:




    Alternate "Super-Ammo" Version:




    Alternate "STD" Version:




    testrun:

    [​IMG]

    [img width=700 height=437]http://i41.tinypic.com/sfwm5l.jpg[/img]

    [img width=700 height=437]http://i44.tinypic.com/15hy8op.jpg[/img]

    [img width=700 height=437]http://i42.tinypic.com/ndmss1.jpg[/img]

    [img width=700 height=437]http://i41.tinypic.com/vgiuqc.jpg[/img]

    [img width=700 height=437]http://i41.tinypic.com/2zoak4y.jpg[/img]

    [img width=700 height=437]http://i41.tinypic.com/2vs0kus.jpg[/img]

    [img width=700 height=437]http://i39.tinypic.com/j5ysdi.jpg[/img]

    [img width=700 height=437]http://i40.tinypic.com/x56ulz.jpg[/img]*
    (*some dude destroyed my left leg, so i had to fight for about 10 minutes with half speed standing on the ramp, slugging up the hills, while all the left 4 enemies were standing on the other side. But in the end i managed to kill 3 of them coming towards me, blasting my arms off, but fortunately they came one by one, so i could kill them one by one with my streaks in chainfire.. FUCKK YOUU! but when i got too overcouragious the last one - that hunchy SoB who shot my leg off 10 minutes ago - killed me with some MLas, before our last dude an overcautious Atlas behind me, got that final kill)

    Blagg
     
    Last edited by a moderator: Oct 6, 2014
  2. Blagg Zear

    Blagg Zear Star Lord

    5,001
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    **updated by adding alternate versions**

    600-800 Damage with this build is no problem!
     
  3. Roosterfish

    Roosterfish Well-Known Member

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    I've been running very close to this build the past week or so and got to say it's very good.

    My version drops the LLas, goes with 2 MLas, 4 tons of Streak Ammo, and AMS. Yesterday I had a 1035 damage game with it. 600-800 damage games are common and I consider a less than 400 damage game bad in it.

    I run this build when I want to get my blood pumping, it's exciting chasing lights, capping, responding to emergencies that pop up, and brawling like a mad man on meth and angel dust. When I need a break from the super fast game pace this one gives I switch it to my 'Butthole' 5 LRM5 build.

    The Kintaro chassis is a great missile platform and if weight limits are put in game I do see it taking over a lot of the Catapults duties. None of them are a full Catapult but come the closest I've seen so far.

    5 Full on stars from me.
     
  4. N0t Me

    N0t Me New Member

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    love this build, just had a 1132 dmg match, i think its the first time i break 1100 ever :D :D
    ps: i think it`s a worthy addition to add artemis to this build, it does nothing for the missiles but it really help on the locking time and its a tonnage free upgrade
     
  5. enileph

    enileph Star Lord

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    5/5,
    Bumping up the classic builds.
    I run it like this:

    My own build have a tag instead of ML, but similar things, really.
     
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