MCII-4 "Reign of Fire" (4xcATM12, 3xcERML, 1xcTAG, cLAP, cXL350)

Thread in 'MCII-4' started by Remover of Obstacles, Aug 1, 2017.



  1. Nothing cool about this build. Save your ATMs for good shots inside 550 meters. Use the mediums for dead zone shooting, knocking down UAVs or when you really need something to die quick (override - coolshot).
    Pick up heat gen and cooling skill tree nodes.
    At 63 kph - it is all about positioning, positioning, positioning.

    Alternate without LAP.


    Currently using this, with enough ammo for most matches with skills tree missile rack nodes.
     
    Last edited: Aug 7, 2017
  2. Initial trial run with an extra heat sink and one less ton of ammo, but both missile rack skill points. Ended with 132 missiles left. Almost three salvos left.
    6 kmdd out of 8 mechs hit.

    [​IMG]
    Did I mention that you can alpha without shutting down?
    Once.
    Even on Caustic.
     
  3. Axex

    Axex Star Lord

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    You can loose the TAG also.
    You don't need misslelock to fire the ATM's.
    Just fire them like SRM's
    Bigger spread, same fun.
     
    • It pierces ECM - if you shine it a target in an ECM bubble, the target will eventually become lockable.
    • It tightens the grouping of your missiles by a lot, focusing them onto one area
    • It speeds up your lock time, and stacks with BAP, allowing for very rapid locks on targets
    • It increases the tracking rate of your missiles by a lot, making them far more likely to hit fast targets
    For me TAG helps a lot and makes this build more lethal. The tighter grouping will secure kills and let you stay alive longer. You don't have a lot of heat to play with so make the hits count.

    Very perceivable improvement with killing lights.

    Your mileage may vary.
     
    Axex and Aylek like this.
  4. Axex

    Axex Star Lord

    46
    7
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    Will try one of my builds with cTAG.
     
  5. NLR

    NLR Active Member

    85
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    slightly slower but cooler version with tc1
     
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