ON1-IIC-A "Air Man" (4x cLRM15, 1x cGauss, 2x cERML, cAP, XL300)

Thread in 'ON1-IIC-A' started by Blagg Zear, Feb 1, 2016.

  1. Blagg Zear

    Blagg Zear Star Lord

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    Firepower = 89! Holy Crab! Is this legal on a 75 Tonner? :p

    Only 13 DHS in total, but on the other hand you have a cold Snipercannon and two Backup PewPews, if forced into Brawling Range. Also no Tag - well, better avoid direct line of sight.

    Weapon Groups:
    1. PewPews (Syncfire)
    2. Kaaa-Tching
    3. Black Sky or Endless SPAM



    Blagg
     
  2. HctPeace69

    HctPeace69 Well-Known Member

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    I like this build idea, gonna give it a shot!
    That video seems to show that "Air Man" is a predictable opponent, who you have to cover a lot of annoying ground to get to, and once you get close to him he is easily defeated by an Italian plumber who is tripping balls on psychedelic mushrooms? Sounds like something I want to be a part of.
    But seriously, gonna load this up on my IIC-A now
     
  3. enileph

    enileph Star Lord

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    Ever heard to the classic sone "I Cannot Beat Airman"?


    The original stage can be hard, especially if you play "rockman" and not the castrated "megaman"
    (Yes the english version of early games are easier than the japanese original)
     
    HctPeace69 likes this.
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