Jumpjets+: I made the QKD-5K "Ockels" a while ago. Now it's time for the superior 4G variant, since the 4G has quicker turning (EDIT: and used to have quicker twist when I made the original build) Super+: Polar Highlands Special:
5/5, I`m currently using the Super+ variant (XL325, this mech is the reason i bought another engine of this size^^) and I love it. The 5K is a great Mech, but the 4G is even better.
This mech is so powerfull and underestimated by the enemys - a great kombo. I`d give this build another 5 stars if I could^^
Glad to see you pwning with it! I'll have to dust off my Quickdraw at some point I think! I've updated the thread because of changes to the quirks since creation.
With -20% cooldown and no skills I really feel to boat DHS... And it's awesome. I think the lack of JJs and speed hinders this build due to the fact it's very fragile... But maybe once fully skilled it will be way better. EDIT: I already had operations fully skilled and I was halfaway through firepower... This build could use any additional DHS it can get due to that -20% cooldown.