I've been doing a lot better at this game than I did when I first got it, but some of the missions still give me a lot of trouble. Here's a few questions I thought I'd ask: When I have several threats at once, how do I prioritize? For example, if the enemy has three heavy mechs and five light mechs, do I try and pick off the light mechs to quickly reduce the fight to 4-on-3, or do I take out the biggest guys first so all I have are insignificant insects running around to be cleaned up? Similarly, if there is a Mech or tank with loads of LRMs and PPCs, do I ignore a smaller threat that's in firing range to go after the biggest threat, or do I focus on what I can hit now and break their LOS? Any tips on how to use terrain to my advantage (i.e. how to spot good walls to hunker down behind) would be much appreciated. Sometimes I feel I've found a great hiding spot and it's actually relatively open, and other times I feel I've found a good firing spot and I've just taken myself out of position. Similar, any tips on when I should pull a Mech back or reposition to avoid fire instead of to deal damage? Is it impossible to knock someone over until they are unsteady? How does turn order work for all units within a phase? Why is it sometimes I go first and sometimes the enemy goes first? I can't seem to pinpoint an exact rule that it works by. I've basically gotten to the point where I just keep my 4 active Mechs in my Mechbay and everything else in storage (or just sell it). It's simply cheaper on the monthly bill that way. Is there any reason to have more than my 4 main Mechs in the Mechbay? Is there any real value in having a Light or a Medium, or should I just go for a combination of tonnage and hardpoints?