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SHC-P "Shadow Hawk" (1x cERML, 2x cUAC2, 6x JJ)
2/5,

1 rating

Discussion in 'Shadow Cat Builds' started by Nyaki Stryker, Jun 24, 2016.

  1. Nyaki Stryker

    Nyaki Stryker New Member

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    So this is my first post here, i bought a Shadow cat this morning cause its a clan mech and it looked pretty awesome. So i am one of those people that has to have everything symmetrical on a mech, and this is as good as it got for me. I am looking for opinions on how to make it better or if it will even work. I field tested it on the testing grounds and it seems to hold up anything below a heavy. Enjoy.

     
    Last edited by a moderator: Jun 24, 2016
    Excalibaard likes this.
  2. Michael

    Michael Grand Poobah Staff Member

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    Welcome to the site. I've corrected your build title. Please read the FAQ section on how to post build crib sheets properly.
     
  3. enileph

    enileph Space Pimp

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    Welcome to Mechspecs!

    You can put all those dakka on your LA only. That would improve your converging and allow you to have a shield arm. You can also strip the shield arm for more ammo, or upgrade your laser and what not.
     
  4. Excalibaard

    Excalibaard Space Snob Staff Member

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    How I'd run it probably. 2x SL gives 3 dps vs 1.6 dps from the medium laser. Does more damage for the same heat in a shorter duration, and the only downside is range. Since the laser is generally a close range backup for the AC2s anyway I don't think the range disadvantage would be a problem. I agree with Enileph that having both UAC2s in the same arm would be far better than having them so wide apart considering convergence and poking around corners.
     
  5. Purity The Kitty

    Purity The Kitty Active Member

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    It's interesting, I'm looking at it and going "is two enough?" 4.6 DPS is pretty nice, especially at a safe range, but you really don't see many mechs effectively using AC2s until you get up to 3+ of them.

    I'd probably lean towards heavy smalls.
     
  6. Purity The Kitty

    Purity The Kitty Active Member

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    Played this a bunch last night with 2AC2 2HSL and it's pretty damn good. Right now I'm running both AC2s in the left arm. The stat stick right arm on the P is tempting (going to a single HML) but the two lasers do some work.

    With the ammo skills and 5.5 tons you have enough damage potential; I stripped a touch of head and leg armor to get there.

    It's not great, but it's very safe, and does its job. If you're a good shot with AC2s you can probably carry games with this.

    It's given me a LOT more perspective on the mech and what other builds I DO like (AC10, PPC+ATM9) so it's done very well for that.
     
  7. Excalibaard

    Excalibaard Space Snob Staff Member

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    2/5,
    Low damage output, more annoying than it really is good. Only merits are the very safe range, meaning you can do some fun behind-the-lines action on HPG or polar.
     
  8. catsonmeth

    catsonmeth New Member

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    I've played a few variations of this build. Decent flanker. That PLINK PLINK PLINK PLINK can get a lot of attention, and it can be effective if you stay alive for a good long while, but if you get caught in a duel with anything, you're out. I'd drop a little armor for some extra ammo just so I wouldn't feel any need to conserve.
     

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