Sneak Peek of Enforcer 5D and Panther 10K (patterns and stats)

Thread in 'Official 'Mech News' started by Michael, Feb 7, 2015.

  1. Michael

    Michael Grand Poobah

    4,835
    829
    234
    [​IMG]

    Enforcer ENF-5D(R)
    • Tonnage: 50
    • Engine: 250 XL
      • Top Speed: 81 kph
      • Max Engine Rating: 325
    • Torso Movement:
      • 125 degrees to each side.
      • 20 degrees up and down.
    • Arm Movement:
      • 35 degrees to each side.
      • 30 degrees up and down.
    • Armor: 322 (Ferro-Fibrous)
    • Internal Structure: Standard
    • Weapons & Equipment:
      • Left Arm: ER Large Laser
      • Left Torso: Small Laser, Jump Jet x2
      • Center Torso: Jump Jet, Engine
      • Right Torso: Jump Jet x2, LB 10-X AC Ammo, CASE
      • Right Arm: LB 10-X AC
      • Left Leg: Heat Sink
      • Right Leg: Heat Sink
    • Hardpoints:
      • Left Arm: 1 Energy
      • Left Torso: 2 Energy
      • Right Torso: 1 AMS
      • Right Arm: 2 Ballistic
    • Heat Sinks: 12 Single
    • Jump Jets: 5 (5 Max)
    • ECM Capable?: No
    • Module Slots:
      • Mech: 1
      • Consumable: 2
      • Weapon: 2
    • Movement Archetype: Medium
    • Quirks:
      • Additional Structure (LA) +8
      • Additional Structure (RA) +8
      • Additional Structure (LL) +12
      • Additional Structure (RL) +12
      • Torso Turn Rate (Yaw) +25%
      • Ballistic Range +10%
      • Ballistic Velocity +10%
      • Ballistic Cooldown +10%
      • Laser Duration -12.5%
      • LB 10-X Range +10%
      • LB 10-X Velocity +10%
      • LB 10-X Cooldown +10%
    • 30% C-Bill bonus
    [​IMG]

    Panther PNT-10K(R)
    • Tonnage: 35
    • Engine: 140 Standard
      • Top Speed: 64.8 kph
      • Max Engine Rating: 250
    • Torso Movement:
      • 110 degrees to each side.
      • 20 degrees up and down.
    • Arm Movement:
      • 40 degrees to each side.
      • 30 degrees up and down.
    • Armor: 208 (Standard)
    • Internal Structure: Endo Steel
    • Weapons & Equipment:
      • Left Torso: Heat Sink x4, SRM Artemis Ammo, CASE
      • Center Torso: SRM 4 w/ Artemis IV FCS, Engine
      • Right Torso: Heat Sink x4
      • Right Arm: ER PPC
      • Left Leg: Jump Jet x2
      • Right Leg: Jump Jet x2
    • Hardpoints:
      • Left Torso: 1 AMS
      • Center Torso: 2 Missile
      • Right Torso: 1 AMS
      • Right Arm: 2 Energy
    • Heat Sinks: 13 Single
    • Jump Jets: 4 (8 Max)
    • ECM Capable?: No
    • Module Slots:
      • Mech: 1
      • Consumable: 2
      • Weapon: 2
    • Movement Archetype: Small
    • Quirks:
      • Acceleration Rate (Low, Med, High) +15%
      • Deceleration Rate (Low, Med, High) +15%
      • Turn Rate (Low, Med, High) +10%
      • Additional Structure (RA) +12
      • Additional Structure (LL) +6
      • Additional Structure (RL) +6
      • Energy Cooldown +12.5%
      • Energy Heat Generation -12.5%
      • Missile Range +15%
      • Missile Cooldown +15%
      • ER PPC Velocity +40%
      • ER PPC Cooldown +12.5%
      • ER PPC Heat Generation -12.5%
    • 30% C-Bill bonus
    Feedback Here: https://www.mechspecs.com/threads/odd-resistance-quirks.8525/#post-66355
     
    Bolththrower, The Verge and Vaeden like this.
top-fast
top-fast
top-fast
top-fast