What do you think of the Vindicator Variants?

Thread in 'Vindicator' started by enileph, Aug 20, 2014.

  1. enileph

    enileph Star Lord

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    What do you think of the Vindicator Variants?
    Smurfy has it up aloready!

    Seems like other than SJB there is another that would allow mounting of engine abover 250 (XL295?)
    Either way it seems nice.

    Oh we have a ballistic variant too.
     
  2. uglydisease

    uglydisease New Member

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    None look that good to me. Only the VND-1AA has the speed required 116.8 as opposed to 99kph of the others. But the 1AA doesn't have enough fire power with only 4 energy slots and one missile(20) slot to make it a very good mech. I don't see these mechs being of much use, but maybe I will be proved wrong.
     
  3. LT Satisfactory

    LT Satisfactory Benefactor

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    Typical medium that can be 'fun' but never a factor. Unfortunately, having a few ML to a build just doesn't cut it in most games against clans nowadays.

    The 1AA could be okay with 2ll, 2ml, 2ams, xl290 (115kph).
    1R with 5ml, srm6a, std235 (93kph) is meh.
    1X I couldn't even think of anything good to make it unique and seems like the worst of the bunch since it can't fit an ac20 like the BJ, maybe 1 gauss, 2ml, std200 (79kph) for that one...

    We'll see how the hitboxes treat it.
     
  4. Blagg Zear

    Blagg Zear Star Lord

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    Interesting, i like the X most. Some Energy HPs and a single Missile Pod don't Rock my World. But Triple Ballistics is quite viable. But the engine Cap - wtf??! Why make the same handicap the BJ has?
     
  5. Maurox

    Maurox Well-Known Member

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    It seems that with the head laser hardpoint and the 20-tube high-mounted torso missile hardpoint it could make a decent LRM spammer:

    http://mwo.smurfy-net.de/mechlab#i=208&l=3bd0a01f4c1db2fa86f19983f7fb6baa4b977d60
     
  6. Chewtoy

    Chewtoy New Member

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    I don't understand the point of the engine limit being so low.
    It literally has nothing else another medium doesn't already have, and even with a 300 engine rating limit it's still below the Treb's engine caps. Hardly overpowering.

    I'll probably get it just for the challenge to do well in a more limited mech.
     
  7. Auriga

    Auriga MechSpecs Addict

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    I prefer this variant as LRM boat. Only one ammo dependant weapon, the LRMs themselves, and plenty energy slots to spare one for a TAG.

    http://mwo.smurfy-net.de/mechlab#i=206&l=93af430faa099847f759faadfcc35ed42f694648


    EDIT: I feel the 3x ballistic variant should be built in a storm-mode mech, sorta this

    http://mwo.smurfy-net.de/mechlab#i=208&l=7d9aad9b3ff805623e7e1788f4e3bf3ea299149e
     
  8. Maurox

    Maurox Well-Known Member

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    That looks great [member=4725]Auriga[/member] . I'd only place the TAG in the head to minimize exposure and make the 4x ML more effective. And remove a JJ for full armor (those legs really look like they need it!)

    http://mwo.smurfy-net.de/mechlab#i=206&l=f55a1e69a0bb5d141958d3c989a3227ad2d20ebd
     
  9. tong169

    tong169 Junior Member

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    I was thinking of building the X like this, plenty of crit potential.

    http://mwo.smurfy-net.de/mechlab#i=208&l=78d15c09295fdf32058a38b6ce21eb9555ec886f
     
  10. Regina Redshift

    Regina Redshift Sass Elemental

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    They seem kinda cool, I guess. Black jacks for people who like brawler arms. Still, I expect these to go the way of the Quickdraw.
     
  11. Sir Tiddles

    Sir Tiddles Active Member

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    I'm a huge fan of the Quickdraw, so I'm okay with that
     
  12. tong169

    tong169 Junior Member

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    I suppose the X like this could also work, the engine limit really does suck

    http://mwo.smurfy-net.de/mechlab#i=208&l=b87cfd607f6e75ed730bbb16fec4ce3f29f69c4d
     
  13. Auriga

    Auriga MechSpecs Addict

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    MOAR DAKKA!!! :rofl: :rofl:
     
  14. don Zappo

    don Zappo Advanced Member

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    Hey, look, it's a Blackjack! By the way you only have 9 DHS in there. Welcome to the madening world of BJ crafting.
     
  15. epikt

    epikt Benefactor

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    Call me a meta whore, but this is the first build I'm going to try:

    http://mwo.smurfy-net.de/mechlab#i=208&l=4924df0310177e5bc3aa3c3ab39a44de16bee38f

    :mellow:

    Another theory-crafted build that looks interesting:

    http://mwo.smurfy-net.de/mechlab#i=206&l=3d5a0e1cdd0a26a1740ebb315276ddf572007d76

    (well, that is if I farm enough cbills to buy Novas and Direwolves)
     
  16. Auriga

    Auriga MechSpecs Addict

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    [member=2045]epikt[/member] I think that 1 JJ for the intended role of that -1X is too few. 3 cuold be a good number
     
  17. enileph

    enileph Star Lord

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    1 JJ is just for regular ease of movement, not being jumpy. And 1 is many times better than 0.
     
  18. epikt

    epikt Benefactor

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    I wish I could mount 3 jets, but the weaponry is already very heavy. You can, if you downgrade to an XL200, but it's very slow, you lose 10kph:

    http://mwo.smurfy-net.de/mechlab#i=208&l=c62a13ff9cbf96b64fa7f23f89495f4114564504

    As enileph said 1JJ is not for poptarting, just for mobility (I always mount at least one if the chassis allows it).
     
  19. Auriga

    Auriga MechSpecs Addict

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    I agree in mounting 1 at least if the chassis/omnipod-combo allows it. But the -1X u made is a complete poptart....and u know its true ;)

    I would anyways take the ton for 2 more from the ammo, cause seems the wisest choice. As u said, XL200 its just too slow :p
     
  20. epikt

    epikt Benefactor

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    No it's not!

    /denial :blush:
     
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