KGC-0000 "King of Wooosh!!!" (4xLRM15, 3xML, TAG, BAP, STD300)
3.66667/5,

3 ratings

Thread in 'KGC-0000' started by Blagg Zear, Dec 9, 2014.

  1. Blagg Zear

    Blagg Zear Star Lord

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    [​IMG]



    dedicated to @FuzzyBunny

    Hello Awesome 8R, how many missiles can you shoot? I bet i can moar!!! Nothing else to say.

    Alternate "Fuzzy" Edition:



    Alternate "fx8230" Edition:


    Blagg

    p.s. let's kill some cute Ponies!
     
    Last edited: Dec 9, 2014
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  2. FuzzyBunny

    FuzzyBunny MechSpecs Addict

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    I like the cut of your jib sir, but.... 3200 ammo... Why not go a little faster?
     
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  3. Blagg Zear

    Blagg Zear Star Lord

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    added your version to the OP build.

    because it can..:p and good for the guys who doesn't have the STD325 but wants to grind a bit with the Stock Engine first.. :)
     
  4. FuzzyBunny

    FuzzyBunny MechSpecs Addict

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  5. skribs

    skribs Min-Max Maniac

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    But it can't do Artemis like the AWS can. This with the 300 has to be faster than AWS with 200 XL...
     
  6. Blagg Zear

    Blagg Zear Star Lord

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    Artemis is for shortening the TTK, but at cost of 4tons (=720 Missiles!) and 4 critslots (which you sometimes really need). I only run Artemis on my Catapult C1, on every other LRM-Mech i rather go for moar Ammo to have enough Suppression Power over the whole Match.
     
  7. Motörhead

    Motörhead Benefactor

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    you forgot the BAP :)
     
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  8. Blagg Zear

    Blagg Zear Star Lord

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    added your Version to the OP.. thx i threw this build in a hurry together. So yeah, BAP is nice :)
     
  9. epikt

    epikt Benefactor

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    1/5,
    DON'T. JUST DON'T. PLEASE.
     
  10. Blagg Zear

    Blagg Zear Star Lord

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    if you rate 1 star, pls give a reasoning. You can compare this Mech with the Stalker/Awesome/Battlemaster, but with big tubes-missile HPs. Except the AWS-8R, there are no alternatives for LRM60 in one Wooosh!!!
     
  11. epikt

    epikt Benefactor

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    A mech that's 20 tons lighter and has crazy LRM15 quirks. Thanks for making my point.

    I already wrote multiple times why going LRMs in a 100 toner is of the most vile selfishness. Those mechs are supposed to be on the front line, working at close or mid range, not cowardly hiding behind their team.

    edit: but I'll quote myself - it was written about the D-DC, so parts about the ECM does not apply to the King Crab, but the rest remains valid:
     
    Last edited: Dec 9, 2014
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  12. Blagg Zear

    Blagg Zear Star Lord

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    Generally i agree with you on this point. But with four big M-HPs, this Variant is so tempting for nasty LRM Support. Btw Crabs die pretty fast in the front line. Just experiencing this atm.. somehow doesn't have the bulkiness of an Atlas
     
  13. skribs

    skribs Min-Max Maniac

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    LRMs have the advantage of letting you contribute when left behind by you're group ;)

    I think my favorite LRM boat so far (haven't played with the crab) is the AWS 8T with 2 ALRM15 and 4 MPL. This is over my 8R and STK-3H which have more LRMs.

    I can see this as being a decent LRM boat, but I don't know if it will be better than an awesome. The combination of speed, hardpoint locations, and weight is better on it than any other I've played.
     
  14. Remarius

    Remarius Star Lord

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    Despite my lack of rage at LRM assaults (an inherited view from running Awesome and Stalker LRM boats) there are some major problems with using them on this chassis. The problem is they lead you down the line of an unfocused build if you're just "contributing" if you're not then you're all all out LRM boat like this. It costs your team the most overpowered mech in game while in exchange the enemy KCB phalanx push is punching its way straight through your team then on to your LRM boats hiding behind. The firepower out there is indeed hideous @Blagg Zear but how do you think the other mediums, heavies and assaults can face it any better than you in your 100 ton killing machine? Almost every match last night was decided by the one with a trio of KCB's that stayed together in a ball of death.

    Other than that I do quite like the build its just I understand @epikt 's rage at being left to fight KCB's while you use them as eyes. ;)
     
  15. Remarius

    Remarius Star Lord

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  16. Blagg Zear

    Blagg Zear Star Lord

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    Yes a team full of Camping LRM Boats is not functioning. But packing LRMs doesn't necessarily mean you have to sit back. A strong Missile Boat always follow the leading pushers. Supposed there are some. IMo there is nothing wrong to run LRM Assaults. Only if everyone(incl.every other Assault) is running LRM Boats
     
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  17. epikt

    epikt Benefactor

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    I hope the LRM boat follows!
    It does not change the fact that 1/ the AWS is superior in most ways (to be more precise: it's superior in every ways except survivability, which should not be that important if your team is only half decent) and 2/ when you see a Crab or and Atlas you expect them to be on the front line (at least until you gave up, and cope the best you can with how moronic it is).

    It's so easy to rely on others for 1/ not being as selfish as you are and 2/ doing the job you're supposed to do.

    If a premade decides to bring a 100t LRM boat, fine, they have a plan of their own. But in solo or small group, no, it just make the team unbalanced.

    I blame PGI for this. It should have been 20 + 3x6.
    Doesn't mean I don't also blame the players.
     
  18. Gasboy

    Gasboy Advanced Member

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    Isn't it selfish to tell people to play the game your way? Everyone should be a brawler, and we all run into the center and die in thirty seconds of fire, and then click the drop button to do it all over again? SO MUCH FUNNNNN!!!!111oneoneone.

    Histrionics aside, have you not taken into consideration people who might have a hard time sniping, or holding lasers on target for full duration, or dealing fully with the fast moving action in an intense brawl? People missing fingers, or having arthritis or despite living in a modern, first world nation have to pay a hundred bucks a month for internet fast enough to play MWO and can't afford it so have to deal with crappier internet speeds?

    Have you any threads where you rage against poptarting, which was so abused the devs changed how PPCs, gauss rifles AND jumpjets work? Which is as equal a 'selfish' thing to do in game?

    Or heck, have you raged against everyone playing an assault ALL WEEK LONG? Which is selfish too.

    If you wanted to argue that a 100ton LRM boat in the solo queue might not be sensible, I would agree.

    But in a group cue, with a group who can properly scout and flank, who appreciate some support fire? Nah, calling you out on that one.

    I really don't get the rage against LRMs. Hate the people who will always cower at the back playing flavor of the month (poptarts, missiles, etc) and not the guy deciding he wants to take his Catapult A1 out for a run. There are people who know when to step forward and tank damage, to take action, no matter what they're piloting. And then there are those who hide in the back.

    PS: I've been hit by friendly LRMs exactly never, but I can't count the number of times I've lost an arm to someone who couldn't take one more step out to get a clear line of fire to fire their pulse machine. Willing to hide behind my mech and think it's okay that I take some damage from them in the back. Sometimes piloting an LRM boat in the back is better, cause there's no BLUES shooting you in the back.
     
  19. epikt

    epikt Benefactor

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    o_O
    At least you didn't made any line about jews gazed in nazis extermination camps...

    First, I never said everyone should be in a brawler, I only said every 100 toner should (edit: to be more exact, a front line mech - I don't mind if it's mid-range).
    I also don't mind Battlemasters or Stalkers boating LRMs, even if I think at this job the AWS is the best and there's no reason to bring more than 80t.

    As for those who only can play LRMs (whatever the reason), well, there are lots of chassis (for IS as well as for clans) suitable for this particular gameplay without sending mixed messages to your team and threaten its cohesion.
    Most are mediums and heavies: Catapults, Kintaros, Stormcrows, etc...
     
  20. Gasboy

    Gasboy Advanced Member

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    5/5,
    I think everyone should try the King of Woosh at least once.
     
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