NVA-B "Binary" (10x cSPL)
4.66667/5,

6 ratings

Thread in 'Nova Omni Builds' started by Soy, Feb 17, 2015.

  1. Soy

    Soy Min-Max Maniac

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    NVA-B "Binary"

    Build Updated 04/07/15
    If the build shows arm/hand actuators missing in smurfy, don't ask me. Use em.

    Here is a tutorial for this mech:


    Here is a longplay for this mech:

    -----

    The idea behind this mech is very simple. You poptart, at the apex of the tart, you can throw all 10 lasers without overheating for precise targeted quick damage, or you can throw one hand... or even give em the ol' one-two, back to back to save ghost heat. Less exposure time cuz quicker beam. Rather than going the full dozen on the hardpoints, I went with 10 cuz it cuts right under auto shutdown from alphaing while cool, and also because 10 cSPLs is the same damage as 12 cERSLs. :)

    Basically because this mech is designed to do ninja-like pounces and strikes when it's not appropriate to tart or brawl.

    I don't need to say much more than this. :)

    04/07/15 Update notes - Mech has been forced to go slightly assymetrical - 6 in the left hand, 3 in the right hand, and 1 in the right shoulder. The combo is now 6/4 instead of 5/5 between both hands. This is due to the awful quirk pass on the Nova. The mech is still a rapist, it lost 2.5% heat, a quarter(!) of its torso turn rate... yes these are actual blatant nerfs, even tho the mech was just supposed to get buffed. It now has extra armor so you can turn slower into projectiles and thus still not get much use out of the armor/structure quirk buffs. Oh well, it still wrecks the same way it did before.

    -----

    I'm using tier 5 cSPL range and cooldown modules, and seismic and radar deprivation with this mech.
     
    Last edited: May 13, 2015
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  2. Anassi

    Anassi Benefactor

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    Maybe I'm blind but in the Smurfy link there's neither a TC, nor a c-AP installed.

    Have to say I really like that build, never used SPLs on a Nova (or any other Clanner for that matter), so I'll definitely give this a spin. Gives me something to do for the NVA-B too, I could never really find a build for that Mech that I really liked no matter what.

    How dependent is this thing on the modules though? I'm a little bit CBill-strapped at the moment with several more Mechs to outfit, don't think I'll be able to sink any kind of cash into modules for a tryout-build for a while.
     
  3. Soy

    Soy Min-Max Maniac

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    Woops yeah ignore that part, that was for the other build. I typed both these up as one then just split this off cuz it's fairly redundant mentioning a lot of things twice. That TC and cAP is for a subbuild on the other thread.

    I'll remove that now from above, thanks.

    It's dependent on modules, yes. That's part of what it's all about, being able to throw damage very quickly over and over. In the video, the second half is just a long clip of it in a killbox. I aim like shit but you can see that I'm just constantly throwing 60, 60, 60 over and over and it adds up. If you have time to aim (the 5 tier range helps this a tiny bit if you think about it), then you can just instantly rear people, headshot, core, component, leg, whatever. The tier 5 cooldown is gonna be the difference between some guy coring you or shouldering you from 100 meters with a ballistic while red cored, or them not getting that shot off cuz they just died .25 secs earlier.

    Make sure shoulders and arms are all prime by the way, that's important.
     
    Last edited: Feb 17, 2015
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  4. AtomiKpunk

    AtomiKpunk Junior Member

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    Build's much more solid than the 12sl alternative.

    First time out, barely basic'd no modules:
    [​IMG]
    after mastery and range module:
    [​IMG]
     
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  5. Soy

    Soy Min-Max Maniac

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    Yeah, this mech is scary. Now that I'm just beginning to truly getting a deeper understanding of it, the weapon system, new maps/positioning, and current meta.

    My last 2 rounds with this mech total up to 13 kills, no deaths... just sayin. I'm having rounds where I can take out 3, 4, 5 guys solo at once as long as I get the unchecked opening... cuz two of them will die in the span of 5 seconds if you open proper from behind/above with this mech, then you can tank the other couple. I posted 8kill round (missed 2 kills) in SS thread in main forum thread. 5k round just now with all kills solo... at one point I fought a Thunderbolt, Ilya, and Firestarter (as in they were shooting at me) at same time in Bog, and they all died from fresh (I almost did as well ofc).

    Mech is a true destroyer. I 1 shot lights rear 'from the hip' (or assault rears if stationary) or you can catch an XL shoulder. I rarely go for legs unless someone is as fast as me and wants to brawl... I like to brawl too but not always the most prudent decision... thus if someone wants to stay close just leg and dip out temporarily. It's all about pouncing like a ninja, not facehugging like a derpy Firestart. Once per round you can - potentially - make that play where you say "now is the time" and you push your chips into the middle of the table and go for broke brawling their blob halfway thru the round.

    I will keep refining it til it's truly meta viable.
     
    Last edited: Feb 22, 2015
  6. Anassi

    Anassi Benefactor

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    I gave this mech a couple of spins and it's a total feast-or-famine build. Either I wreck faces like there's no tomorrow or I get basically everything shot off before I even get so much as into range of the SPLs. When it works it's absolutely killer but the range is so incredibly limited and the Nova so squishy that I'm not entirely sold just yet.
     
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  7. Soy

    Soy Min-Max Maniac

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    Absolutely, it's not typical strats involved with this.

    In fact, it's teaching me to play a lot more patient. Which sucks, to be honest... cuz I want to like, you know, interact with the game as much as possible... :confused:

    BUT point is, a lot of times I'll walk up with blob to our point of contact with enemy, then hunker down behind a rock, tab out and read an ESPN article or something, then tab in and see that the fight has 'begun' so I can potentially be unmarked at that point.

    Being the guy who shows yourself early, if it's to more than 1-2 enemies, you're just asking to be put behind the 8ball for the rest of the round. No need to stare at randoms out of range, save every bit of armor for that 'pounce' play when the time comes.
     
  8. AtomiKpunk

    AtomiKpunk Junior Member

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    Patience is the right word.... I don't have it and I've not played much since my hiatus so I've not learned the new maps. Personally, I'm getting increasingly more annoyed with ALMOST every map's lack of proper visibility. (Did anyone see the screens for the latest CW map? MORE POOR VISIBILITY). Forest colony day is almost unplayable for me. Bog is horrendous. Mining collective is bad. River city day lower in front of the space port is a joke. Terra therma and HPG are easily fixed with gamma correction but heinous for players who are unawares.

    That's neither here nor there. This build wrecks when you have support. When you're matched sub 90 IQs in the solo queue back after back after back, you really feel the lack of range on this one. I suppose the fact that this is a BTech game and because the player base is older, they are less aggressive than myself, and i should keep that in mind.

    On the upside you can usually hail Mary some fucker and go out with at least one kill at little effort. Admittedly I don't do this that often for the bleak hope that I can live to help out the team.
     
    Last edited: Feb 22, 2015
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  9. Soy

    Soy Min-Max Maniac

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    You have to run Seismic for those reasons, AtomiK.

    The more I play the build, the more I find myself constantly stopping around corners, in little LoS-breaking dips on terrain, etc. Just a split second... checkin Seismic, study map for a split sec, and make the move.

    It's usually a half JJ glide forward, landing at a complete full stop. That allows you to stay off the enemy Seismic until your Seismic picks them up first basically.

    See the reason for this is because this build uses such short range, does not have the greatest soaking potential in armor, and is not fast enough to get away from a light swarm or corner camping gank squad, thus.......... you are not trying to ever "watch" the enemy. Because seeing them means LoS was required, and that means they probably had range to open on you first. This is a huge nono. Therefore, it's all about feeling out your opponents through the Seismic. You don't want them to ever see you until it's too late. Think of yourself like a Mole or a Bat or something, vision is important only for aiming the lasers. Really.

    Constantly doing this.

    Much more than any other mech or build I've ever done (and I've not played one match without Seismic since that Module was released).

    In some maps and some situations it's occuring either very fast like, River City Citadel or Caustic Crater... other times verrrry infrequently like, Alpine, only at the opening of engagement...

    ...other maps like Bog or HPG, I do this umm, prolly at least 5 times a minute when the action starts going and things begin to go unchecked. Essentially every time you wanna corner into new sight lines, full stop and check for .5 sec before doing so.

    Crutch the Seismic... it's how you'll know whether a maneuver will be viable, and/or if the timing is going to be correct. It's how you are able to be a ninja.

    ps - if you do the lil check before going into new sight lines and Seismic says nothing, but you still suspect enemy presence (either stationary or beyond range)... just do a lil mini tart and peek over, but that's still a bet you're hedging one way
     
    Last edited: Feb 23, 2015
  10. AtomiKpunk

    AtomiKpunk Junior Member

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    Seismics been in my cart. I'm still grinding the GXP and CB for it.
     
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  11. Soy

    Soy Min-Max Maniac

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    Mek is stronk, like BULL

    [​IMG]

    Note barely any damage taken... not a lot of damage dished out... barely any assists... just destroying with this.

    PS - Sauce 20 will most likely just be a montage of 1-shots with this build.
     
    Last edited: Feb 23, 2015
  12. Vundar

    Vundar Well-Known Member

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    4/5,
    I'm using this setup to level my P and S Novas. I'm enjoying it. I prefer the 12 cERSL/4cMG more though. Maybe it'll grow on me a bit more once I've got the modules and the masteries to back it up better.
     
  13. Anassi

    Anassi Benefactor

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    Alright, gave it a few more tries.

    Fucking. Sold.

    Seriously, this thing is an unimaginable death machine the likes of which I've never seen. It is kinda limited and a serious one-trick pony but when that trick comes into play it's so, so deadly. I bought the Modules for it, elited it and ever since then have been a wrecking ball on legs. You generally always kill something at the very least.
     
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  14. Soy

    Soy Min-Max Maniac

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    Yeah, I had a 6 kill round on Alpine the other day with only 300 damage done... no assists........ when you really start to get comfortable with the lack of range, you learn how to be a true ninja. It's kinda different playstyle, I enjoy it a lot considering how sedentary the current meta makes most players. I'm evening getting comfortable with it in places it shouldn't be, but that's the skill coming into play finally! :D It's my best mech since returning, in terms of performance. One shot everything; if it's not dead yet, then that's what the other 50 heat is for... throw a second alpha! Or you do the ol 1-2-1-2-1-2 juggle. And ofc plenty of poptarting! :p

    I'll do a full showcase of the build soon and dub over a talk about the mech and what/why I'm doin shit soon.
     
  15. Keerith

    Keerith New Member

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    5/5,
    Holy.

    Crap.

    I've been running a few different builds on my Nova, and this one has shown me exactly what I've been doing wrong the whole time with this 'mech. I ran 12 SPL for a while and didn't have the fire discipline to do it well - that extra heat really added up, and since all of my other mediums are brawlers I never fully groked the Nova's ninja playstyle.

    But now, oh my goodness! I wanted to love my Nova, and with this build (and your helpful playstyle video, Sauce #20), I -really- love it. :D

    Edit: Screenshots! I am still working on my masteries for the -PRIME, this is with basics but no elites:
    [​IMG]
    And:
    [​IMG]
     
    Last edited: Mar 12, 2015
  16. That Dawg

    That Dawg Well-Known Member

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    Talk to me.
    I sold my Nova S..with custom camo. got smpl modules- yeah, both range and cooldown.
    Sold it, 350 battles. Finally go so yanked at ghost heat I rage sold it, but NOT before foolishly wasting my time posting a couple of dozen threads at MWO about how this great mech needed endo, or quirks, or something..just railed and railed..to no avail.
    Tried every combo I could think of, the arms fly off, it overheated. When in battle I see my enemy in a Nova, they overheat, I pop their arms off

    has this lastest quirk made a difference? I watched that vid, and I did have lucky games, encountered battles where I was ignored etc, but..
    I liked the Nova more than the Scarecrow, thought, still think it could be superior to the crow
    I'd consider rebuying it (do you get your old camo back?) if the thinking is the quirks have resurrected it.

    edit: nevermind, answered my own question
    https://www.mechspecs.com/threads/nova-1000-club.6239/
     
    Last edited: Mar 25, 2015
  17. Soy

    Soy Min-Max Maniac

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    I'm sorry, but.............. I don't quite understand this post..? o_O
     
  18. That Dawg

    That Dawg Well-Known Member

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    mwahahahaha I DO!

    Wanted to know if a mech I dumped was "fixed"
    while not to my satisfaction, I ran 3-4 battles and learned either I have learned, or the mech was improved, got it? :D
     
  19. Soy

    Soy Min-Max Maniac

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    Umm, sure! :)

    Just to update this thread a bit - I did 2 more Sauce videos that feature this mech exclusively, one being the longest vid I've ever made. 21 shows offensive styles, and 22 is a deeper longplay. I put em up.
     
    Last edited: May 13, 2015
  20. Akairohoshi

    Akairohoshi New Member

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    This build is beautiful. I swear and the video helped a lot in learning how to use the nova.
    I was so crushed that I couldn't screenshot, but I literally had a 1460 damage match with 5 kills and a score of 189.
    In solo queue PUG... this build can be fantastic in the right hands.
     
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