I can't believe I didn't notice this before I coughed up $30 for the "Sabre Reinforcement Pack." The only hardpoints are the right arm (3 energy) and right torso (3 missiles, but only 10 tubes). Sure, that's a strong right arm, but once it's gone, you're toast. So everyone will just take out the right arm, then you're about as potent as Bob Dole. Is this the worst mech ever, just because of that? It seems a bit worse than the Wolverine, which as least has its 2 areas that have hard points on opposite sides of its body (right arm, left torso) and is augmented by one head energy hardpoint.
Did you not notice the MASSIVE left arm? It takes "shield arm" to a whole new level. Add in the torso twist tweak, and pro players rejoice! You have one deadly jump sniper.
guess thats only so at the Phoenix variant the others will have different layouts... hope so hear: at least its not more worse then the Yen Lo Wang, which has his "Main"weapon also in the right arm...
I must say: WOW!!! I guess the Weaponhardpoints will differ slightly on the positions & missilebay.tubesizes
Turns out fine really, 1S have it on the other side of the body and 3M have side torso energy hardpoint on the other side. 1N is where you nget the problem, but still BETTER THAN WOLVERINE 6K ... at least you still have JJ.