HGN-733C "Sniper MKII" (2x ERLL, 2x SRM4, 2x AC2, BAP, JJ, STD300)

Thread in 'HGN-733C' started by The Verge, Sep 30, 2013.

  1. The Verge

    The Verge Moderator Staff Member

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    Plenty of DHS for lots of dakka! Still not tested, will have to re-visit.
     
    Last edited: Oct 4, 2014
  2. Deafro

    Deafro Junior Member

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    If you want to use the AC2s might I suggest this build. The extra range from the ER Large Lasers is nice, but I find two AC2s doing 8 DPS is more than enough at that range. I also took most of the armor out of that left arm since there's nothing in there, and installed a AMS to help against those light mechs with streaks, as well as LRM fire. Then I upped the SRM burst to 12 w/ Artemis, with in combination with the Large Lasers and the JJ means this mech can maneuver to catch circling lights quite easily.

    Now having a lower heat efficiency suits my playstyle more, but if you want you can get rid of the Artemis or just downgrade one of the launchers to get that extra DHS. I have a lot of experience with this mech, and I can tell you it is the best damage dealer in the grand majority of games, even games where your team loses. After all the max DPS is higher than 3 UAC5's and there is no risk of jamming on these guns.
     
    Last edited by a moderator: Oct 4, 2014
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