Crit 'n clean, you don't have the ammo for long fights so - stay hidden and wait till it gets to the brawling end - or stay righ to the ridge/edge and smack everyone who wants to peak I really like this build, enjoy!
most things kind of work, i would still change it to something like this: srm 24 is still devastating, the 12 more rockets you'd get with srm 6 go blastin all over the place anyways not using artemis srm 4's have a much better range/spread than the srm6 you get more ammo, and an additional DHS (which you could still swap out for more ammo if needed) i switched ammo around to get a better ammospread. putting ammo in the CT is pretty much never a good idea