http://mwomercs.com/news/2015/04/1159-patch-notes-13386-07apr2015 TLDR at the bottom. TLDR New CW map CW maps now in testing grounds Map name now visible in CW drops 60 seconds before drop for final mech changes Save button in CW greyed out last ten seconds before drop New Looking For Group social functions Urbie released UAC JAM chance recalculated (again) FXAA added Quirks added/changed Bug fixes (hitbox tuning, Gauss rifle now proteced by CASE again, JJ animations, blur reductions from weapon shake reduced, etc)
YAY The UAC Jam Chance Quirk was miscalculated in the previous patch. These Quirks have been adjusted so that they have the intended result: CDA-3M: UAC Jam Chance -30% DRG-5N/5N(C): UAC Jam Chance -30% JM6-DD: UAC Jam Chance -30% CTF-3D/3D(C): UAC Jam Chance -20% ENF-5P: UAC Jam Chance -30%
I like most of the patch but clan quirks are ugly for me, big no to weapon specific quirks for clans, and big no to preferring structure over turning on the nova, aka random buff for anyone vs skill. I was almost going to buy 2 more novas, not interested anymore.
I think they are just testing the water to see what people prefer on clan quirks though, I will give them more time.
Hm, what exactly do they mean by stock loadouts I wonder? If they mean the exact armor values and weaponsloadout of the 3L in stock, then this quirk blows and will not see much useage.
Yes. If a mech had a NARC in its stock loadout, it now has NARC quirks. That was just their selection procedure, not a qualifier for getting to use the quirk.
Mmm, baby, reach and touch somebody with your NARC and make them feel it longer. Can you say money shot?
Which means that values are: CDA-3M: UAC Jam Chance 10,5% DRG-5N/5N(C): UAC Jam Chance 10,5% JM6-DD: UAC Jam Chance 10,5% CTF-3D/3D(C): UAC Jam Chance 12% ENF-5P: UAC Jam Chance 10,5% For those handicapped when it comes to math.
Yes, they may not be smart, but PGI at least understand that only a fucking idiot would run stock. (unless it is in a themed private)