WVR-6R "Sentinel" (1x AC5, 3x SRM4, 1x MLas, 1x MG, 6x JJ, XL300)
5/5,

2 ratings

Thread in 'WVR-6R' started by The Verge, Dec 18, 2013.

  1. The Verge

    The Verge Moderator Staff Member

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    Just went up against an Atlas, 1v1, and kicked his ass. I know Jungle would back me up, but then I exploded just to top it off. Fun mech, and soo many JJ.

    Weapon groups
    1. AC5
    2. MG
    3. ML
    4. 3xSRM4
     
    Last edited by a moderator: Oct 6, 2014
  2. boods

    boods Active Member

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    This is a great build. I tweaked it a little & tried this out last night; I really enjoyed it.

     
    Last edited by a moderator: Oct 6, 2014
    The Verge likes this.
  3. boods

    boods Active Member

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    5/5,
    Great build, fun & effective.
     
    The Verge likes this.
  4. boods

    boods Active Member

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    I went back to your Sentinel build after trying out a dual AC5 build that I didn't really enjoy. I wanted to incorporate an AC5 into it and ended up tweaking the Sentinel into this. I also use maxed out AC5 recharge and range mods. Coupled with the WVR-6R quirks, the AC5 shoots almost as quickly as an AC2

     
    The Verge likes this.
  5. Peregrine Plover

    Peregrine Plover Benefactor

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    5/5,
    Enjoying this build! It didn't seem like it would work, but I'm getting 1-2 kills, 400-500 dmg per round, and I have only just gotten speed tweak. I am only comfortable with three weapon groups, so I am using mouse 1 ML, mouse 2 AC-5 and MG, mouse 3 SRM4s. You can maintain sustained repeated alpha strikes for several seconds and I think the prolonged barrage of different weapons disorients the enemy. :)
     
    The Verge likes this.
  6. Aylek

    Aylek Administrator Staff Member

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    This just caught my interest for a nice clean up mech in CW. I'd wish the SHD 2H's AC5 quirks were as good as the Wolverine's...
     
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  7. boods

    boods Active Member

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    It's only a 5% difference. And the 2H has the advantage of the shoulder mounted cannon.

    This is, without a doubt, my favourite loadout in the game. I took off the AMS for extra AC5/SRM ammo. 600-700 damage is my average in this beauty. This is my go to CBill farmer on my Phoenix 6R.
     
    The Verge likes this.
  8. boods

    boods Active Member

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    I played around with dropping the machine gun last night.

    With 4 tons AC5, 2 tons SRM ammo and 6 jump jets I was able to put in a BAP. Add in advanced seismic sensor, radar deprivation, AC5 recharge & range modules and you end up with a fantastic sniper who is also able to get in behind unsuspecting mechs.
     
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