whats all the hating about?

Thread in 'MechWarrior Online' started by undeadmith, Apr 8, 2016.

  1. undeadmith

    undeadmith Junior Member

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    Hye newby to the thread here, got 80+ hours ingame acording to steam and i have one big question for now.

    Whats all the hate against LRM as main weapon?
    I have 2 lrm builds and i love playing those but i also get allot of hate comments.

    fresh in my memory: there was a pilot from a light mech complaining and calling me an LRM sl*t but at the end of the game i did more then twice the dmg he did and had 4 kills and 2 solos and he had maybe 2 kills

    isn't the game all about doing the most dmg for receiving the least amount of dmg?
     
  2. Excalibaard

    Excalibaard 101 010 Staff Member

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    Welcome to MechSpecs :)

    People get angry at LRM boats because they're to only lock-on weapon, and it can hit you behind cover. You have streaks, but they're a lot closer range and only really effective vs lights, yet for LRM boats the only thing you need is a teammate with vision.

    Especially with LRMs in a strong spot right now, people will be frustrated that they can't do anything against you.


    The game is not necessarily about the most damage, but about the most localized damage, you're much more effective if you hit the same component multiple times and get 3 kills with maybe 200 damage, than if you get 500 to down only one mech!

    tl;dr People find them frustrating to play against.
     
    dog_funtom likes this.
  3. undeadmith

    undeadmith Junior Member

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    so my teammate was actualy only venting his frustrations about previous matches where he maybe got killed by lrms :p

    edit: i am now learning to pilot a cicada and next a raven so i'm not only about lrm i just like it allot XD
     
  4. PyckenZot

    PyckenZot Benefactor

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    @undeadmith Welcome to the world of MWO, where a mistake or plain bad luck is quickly and severely punished. People hate that already. But if they get punished by an enemy who just had to lock and click they hate it even more. Lurms get a lot of heat for being a too effective zero-skill weapon. A statement that is both wrong and correct. Many players use lurms with zero skill. But just as many know how to effectively use the weapon system. Lurms can be deadly under the right circumstances.

    But are rarely used effectively in competitive drops.

    TL ; DR
    Frustration
     
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  5. undeadmith

    undeadmith Junior Member

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    ima check those vids when i'm back home :) cannot see vids at work :p
     
  6. POOTYTANGOSAUR

    POOTYTANGOSAUR Well-Known Member

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    There is a right way to use lrms. But they are basically easy mode. No matter how bad a player is they will generally be rewarded for sitting in back and just spamming lrms. Carry enough ammo and even the worst pilots can deal 1k damage easy.

    That's not to say we sometimes don't run groups of mechs with 6 lrm 5s just to troll. But we generally bring narcers, spotters, and heavy hitters who do all the real work for us.
     
    ReconSaint likes this.
  7. While Lurm boating you are generally not developing/improving the majority of the pilot skills used in MWO.

    Still can net a lot of damage/C-Bills though.
     
    dog_funtom likes this.
  8. Blagg Zear

    Blagg Zear Star Lord

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    nothing against the weapon system or having some few LRM Boats in the both teams. But sometimes feels totally unnatural awful, when lots of ppl playing LRM Boats in a match together. That was when the last map (=flat & cool)) was released and ppl vote for that map again and again just for Lurmageddon. Fortunately guys came back to the more popular classic maps like Canyon Network.
     
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  9. dog_funtom

    dog_funtom Well-Known Member

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    When LRM are used by novice player:
    1. It's bad for novice player himself. It gives some amount of success from day one but blocks his development to a skilled pilot. If the day will come, when he'll climb out of LRM-comfort zone, that day will be his first step to real success in MWO. (Theoretically, he can improve his LRM skillz up to eleven, but it's unlikely, it just doesn't give enough motivation; and it's always more efficient to learn many playstyles, instead of ever polishing one.)
    2. It's bad for skilled pilots around him, moving the game from being skill-based to be more luck-based. Matchmaker can't keep up with all this meta, and many games have the obvious outcome the moment when you see 10 LRM boats in enemy team vs 1 in yours, or vice versa.
     
  10. Gasboy

    Gasboy Advanced Member

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    Yeah, LRMs do not translate as well from the tabletop game to the online version, sadly.
     
  11. Durandal

    Durandal Min-Max Maniac

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    There is a thing in this game that I call the "LRM Paradox." It goes like this: at the same time, in the same day, you will consistently hear the following two arguments: 1) LRMs are OP. 2) LRMs are useless.

    #1 occurs a lot from newer, less experienced players who do not have access to the resources and knowledge necessary to deal with them properly. #2 occurs from more experienced, higher tier players who have access to numerous mechs (including lots of ECM options), knowledge about the maps, and most importantly the Radar Deprivation module.

    LRMs generally are higher threat and higher damage against people who just don't know how to deal with them...but once you get experienced, they just aren't much of a threat any more. I'll catch the occasional volley (especially if a UAV goes up that I don't see at first), but I can count on one hand the number of times that I've actually died specifically from LRMs (if they get a kill on me, they're just the kill blow...not the cause of why I was so beat up). A lot of people in the T1/2 bracket can often say the same.

    That alone is the reason that LRMs get a lot of hate, since T4/5 players are the ones who get massacred by them so often.
     
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  12. dog_funtom

    dog_funtom Well-Known Member

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    And T1/2 are suffering from this too, indirectly.
    As a knowledgeable T3 player, I don't die from LRM very often too, but I'm often matchmakered with lots of people, who're easily massacred by them. And after my teammates are massacred, it's often something like 0:6 situation, and not much hope to win. (Vice versa is not uncommon too, of course.) Match outcome is determined by how much LRMs/ECMs happened to be in the team and the opposite team, not by my skillz and determination to win.
     
    ReconSaint likes this.
  13. Sassafras

    Sassafras MechSpecs Addict

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    There is also the consideration of what you are dropping in. Sure you can do 500+ DMG with an LRM Atlas, but it would be much better suited as a front-line mech where its 100-tons worth of armor and structure buffs are actually being used. Dropping in a Hunchy 4J on the other hand, with a tag in the head for getting your own locks, should not bring too much disdain.

    People will always dislike the LRM mechs because of the reasons mentioned above, and you'll always take some undeserved flack. But then there's type of person begging for locks and yelling for people to throw up UAVs. Complaining to the team for letting a light get through into their minimum range, even though they didn't bring any backup weapons. These dipshits are the worst and make a bad name for the rest of the Lurmers.
     
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  14. undeadmith

    undeadmith Junior Member

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    I got a mauler with 4 lrm 10's 2ERLL and 4MG( for those lights)

    i do get 1k dmg occasionaly but i also do 4-5 kills if i go so high in dmg, i usualy remember people to use the magic "R" button but i don't b!t** about not getting locks or people need to send UAV's or that stuff i i can't get locks i will peep myself and use the lasers
     
  15. ReconSaint

    ReconSaint Star Lord

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    My Mauler is honestly my favorite LRM mech. Offhand It's the hero (or R version) with i believe 4 10s or 4 15s (no artemis, don't need it) and two ERLLs. I have a shite ton of ammo and I play in a mid-long range support role. I will gladly take my hits for the team (as an assault mech, I believe that to be my cross to bear) but I am mainly focused on suppressing hostiles and getting volleys on targets. With my position, I also have a better and more stable view of the overall battle, so I will do my part in calling targets of priority. It's a fun mech and I honestly do feel bad about how ludicrously easy it is to rack up damage, but I'm there to have fun and ensure my team wins. If I play my support role smartly, and to the best of my ability, I can give my team my all in ensuring success.

    At the end of the day, it's how you justify it. That Mauler isn't the only mech or LRM Boat the only role I play as I also devote time into mastering other chassis, variants, playstyles, etc.. I believe, in order to be the best Mechwarrior for my team and unit, I must be able to fulfill multiple roles and to do it effectively. Everyone has their niche, this is just my personal belief.
     
  16. Bustov

    Bustov Active Member

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    Mauler is my favorite assault mech, but I have never spec'd it an LRM boat, even the R variant. With those four ballistic hardpoints it's hard not to make in a brawler, in which it excels.
     
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  17. undeadmith

    undeadmith Junior Member

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    hye yhea mauler is excelent in brawling i got a second variant and with the 2 missile hardpoints and that one i setup with a few ac5's and stuff and i love it to brawl
     
    dog_funtom likes this.
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