All the MPL's + a Plasma PPC. https://mwo.nav-alpha.com/mechlab?b=f7662680_SR-6 [spoiler]
https://mwo.nav-alpha.com/mechlab?b=f3f019df_AS7-D-DC Looking for a heavy narcer for the lols. With only four slots, 2xMRM10s didn't seem great, so...
https://mwo.nav-alpha.com/mechlab?b=43c275e4_KDK-1
https://mwo.nav-alpha.com/mechlab?b=ff5e568c_BANE-L
How are you using the three HLL? I found this a bit more manageable with a little bit of long range poke....
I think you may be overestimating how long I typically survive in this mech and underestimating how the current meta stacks up against SRM assaults.
https://mwo.nav-alpha.com/mechlab?b=85186d58_LGB-OH WG1: 3xSRM6 left side, 6xSRM2 arms, 2xML WG2: 3xSRM6 right side, 2xSRM2 torsos, 4xSRM2 arms...
https://mwo.nav-alpha.com/mechlab?b=803edbca_RFL-IIC Not too bad for heat management. Quirks RANGE+10% SENSOR RANGE+100 C-LPL HSL+2 BASE ARMOR...
https://mwo.nav-alpha.com/mechlab?b=b5e6945e_RFL-IIC Start with 2xHLL with 1.45 burn duration. Then fire 4xLPL after a half second to avoid ghost...
This build is hotter than expected. Be careful with using jump jets during fights. The TBT1s and TBT2s are weak to AMS. Definitely a trade off...
3xJJ, XL340 https://mwo.nav-alpha.com/mechlab?b=e777d964_MAD-4HP 2xJJ, XL350 https://mwo.nav-alpha.com/mechlab?b=d07cd237_MAD-4HP Quirks CRIT...
WG1 3xERLL WG2 3xERLL WG3 Chainfire https://mwo.nav-alpha.com/mechlab?b=87016d43_BLR-1G https://mwo.nav-alpha.com/mechlab?b=64eda90f_BLR-1G...
Bane out for MC.
https://mwo.nav-alpha.com/mechlab?b=a6f899bb_BSK-3 mixed missiles https://mwo.nav-alpha.com/mechlab?b=492f346c_BSK-3
https://mwo.nav-alpha.com/mechlab?b=927dd81d_LGB-12C [spoiler]
The range, heat, cooldown, and 8 tons of armor quirks are great. The low and wide arms are very annoying. Expect to catch some rocks and allies...
https://mwo.nav-alpha.com/mechlab?b=c0ad4e1e_ON1-VA https://mwo.nav-alpha.com/mechlab?b=a1b0c8cb_ON1-VA Slower LFE verision. COOLDOWN-15% CRIT...
https://mwo.nav-alpha.com/mechlab?b=9e28a5a2_RGH-1B Great combination of quirks. The only thing missing is range. COOLDOWN-15% HEAT-10% SPREAD-20%...
faster gauss only version https://mwo.nav-alpha.com/mechlab?b=40610101_RGH-2A Quirks COOLDOWN-15% GAUSS RIFLE COOLDOWN-35% BASE ARMOR (CT)+5 BASE...
https://mwo.nav-alpha.com/mechlab?b=bc4465f3_RGH-1A Nice quirks and set up for side poking. COOLDOWN-20% WEAPON VELOCITY+20% BASE ARMOR (CT)+5 BASE...
Asymmetrical ERPPC Alt with 3 more heat sinks for 18 total. https://mwo.nav-alpha.com/mechlab?b=09e8e811_TBR-PRIME
https://mwo.nav-alpha.com/mechlab?b=564185c3_FNR-5 https://mwo.nav-alpha.com/mechlab?b=a1d1df33_FNR-5 70 point alpha with 16.8 ghost heat. Decent...
Check the mech build link.
They have worked more on the places people got stuck. I don't remember a pass specifically for cleaning up invisible geometry.
https://mwo.nav-alpha.com/mechlab?b=697a1664_CPLT-FB https://mwo.nav-alpha.com/mechlab?b=f20c8fce_CPLT-FB
https://mwo.nav-alpha.com/mechlab?b=c56fbfe3_CPLT-FB Fairly mobile dps build. Needs testing.
https://mwo.nav-alpha.com/mechlab?b=ddb5cc19_CPLT-FB Traded out the XL300 for a LFE 325 from the stock build.
https://mwo.nav-alpha.com/mechlab?b=97ee006e_FNR-JLGD
Great game, but ran out of ammo. Luckily I was able to get in range of some of the heavier targets. [img] [img] [img]
Near ideal game and broke 1200 damage. Results not typical. [img] [img] [img] [img]
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