[MEDIA] I felt like this mech was different enough to warrant a new post. If the ghost heat becomes permanently removed from 3 LPL, this mech will...
[MEDIA] You have probably seen the 5 and 6 MPL builds, but why not 7? With your 30% cooling you really take advantage of the medium pulses. You...
[MEDIA] 110 KPH, 25% heat reduction on the lasers, 15 DHS, one head laser in case you lose the arm, and enough armor to shield with the left like a...
The YLW beats the grid iron (especially if you don't like gauss). The hunchback 4G beats the YLW tho. the YLW is a better hero, but the hunchies are...
As of 3/14/2015 this mech's relevant quirks are 12.5% heat reduction to energy, 10% energy range, and 10% energy cooldown. Given that you don't...
You were ahead of your time. Now that the heat on LPL has reduced and they (perhaps only temporarily) took off ghost heat for 3 LPL, this build...
[MEDIA] This mech is hot. An alpha will cost you 49% heat on a heat Neutral map. That being said, sometimes you only get one moment to surpress a...
I just tested this in game. 21% heat generated on river city night for 3 large lasers. Same build, same map, same location on the map, I generated...
"Effective immediately... The following Inner Sphere Large Laser systems can now fire 3 weapons simultaneously without incurring heat scale...
Here is my take on the same mech: [MEDIA] If you go with your current engines, 11 heatsinks put you at the equivalent of 20.8 single heatsinks. If...
Wait, are you sure of this @Cpt Chattahah ? I just checked on the MWO client itself and it told me "If you fire more than 2 LL at the same time you...
Wow thanks for the information @Cpt Chattahah and @enileph. As of 3/13/2015 smurfy's still doesn't show that LPL heat was removed for firing 3 at a...
I run a very similar build. Ac10 and PPC would have the same extra travel speed of 950, but after quirks ppcs travel at 1140 and ac10's travel at...
[MEDIA] After you master the mech, get an lrm5 cooldown, and take into account the quirks this mech can pull off a perfect rainbow with only 5...
3 LPL still generate ghost heat, but it is only 3.5 heat generated. That's a lot better than the ghost heat of 9.4 if you alpha with my build. I...
[MEDIA] I wanted a mech that could compete with the quirked up 7MPL power of the thunderbolt. I think I found one. It runs 11KPH slower but has...
[MEDIA] This is best not to alpha, but if you do it hits for 59 damage and only brings you heat to around 50%. This mech has nice heat reducing...
[MEDIA] For those times that you just need maximum ammo. No room for bap or arm armor. Just max engine, a tag, aretmis, and your missiles. If in...
[MEDIA] I like the xl295 while still keeping 650 srm ammo.
Max engine and trade 1 JJ for a heatsink. [MEDIA]
Excellent build
Test [MEDIA]
Here is my version of the build: [MEDIA] This mech is absolutely ferocious. I recommend going with the 7mpl and xl265 engine, and no heat sinks....
It is the best light mech around.
Great build. I run this exact mech. I can't figure out how to post screenshots here (I don't seem to be able to attach them), but If I could I'd...
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