This thread will be a synopsis of my first time through the Battletech campaign following the career of "Colonel" Charles Anders and his merc...
Pretty much the same as the Ember "Catching Fire" build. It can do good work if things good right [MEDIA]
Because Drakes are mini Dragons [MEDIA]
[MEDIA] High mounted LPLs with some backup to crit through the holes you poked. Might be better with LMG since you want to keep your distance a bit.
[MEDIA] With the low ammo count, this is only good for Solaris. Would have to drop the BAP and shave some armor to get up to QP levels of ammo.
[MEDIA] Super hot build. No way it works in Solaris. Very first match (full skills) [img] [img]
[MEDIA] With solid defense, maximum mobility for the variant and enough cooling to do this on a hot map [img]
Wow I get to start this? [img] [img] Using Suppression
[MEDIA] I first saw this being used by Majestic. First try I ran out of ammo so I may have to apply more skills to boost that [img]
[MEDIA] It's gotta take a lot of face time but it was the best I've done with it so far. Jam duration skills are a must
[MEDIA] With high long range mounts, ECM and a fist of short range punch, this has served me pretty well
Enjoy it while you can. MGs are almost certainly going to get nerfed
[MEDIA] It can be a little hot with the Heavy PPCs but this allows you to crack open components and then go into crit-seeking at a pretty decent...
Building on the original SplatFox, this one takes it to 11 (OK 6 really). It's super hot and a bit fragile but it's a Mad Dog level of firepower on a...
It looks hot but you use the High ER lasers to poke and the Heavy lasers in close. Bring coolshots and even on hot maps you'll do well. Just make...
Just theorycrafting on the R68 using the Javelin Hero as a stand-in. Hardpoint placement is obviously different. I'll replace with a link to the...
[MEDIA] This totally surprised me with its effectiveness. Got these within my first 4 matches but it was a Friday morning so the competition was a...
[MEDIA] Longish range, OK cooling and lots of endurance for Faction Warfare. Optionally, if you don't care about AMS, drop it for a STD180 and your...
[MEDIA] With armor quirks, this thing tanks like an assault and it's nimble enough to get out of trouble if needed
[MEDIA] This has been working really well for me so far. [img] [img]
[MEDIA] Fire left arm/right arm or chain fire. It goes through lots of ammo. Evidence of effectiveness in consecutive battles [img] [img]
[MEDIA] This has been really good for me in a chassis where it was almost impossible to brawl before. Arm armor looks light until you see the...
https://mwomercs.com/clan-heroes Some nice new omnipods mixed in here. I think the Warhawk in particular gets a nice boost.
[MEDIA] Won't run too hot as long as you aren't trying to fire the ERMLs and SPLs at the same time. If you're really worried about heat, change out...
My first try for the Eyeball camo. Once it's elite, I intend to try it with ERLL instead. [MEDIA]
http://www.mwomercs.com/news/2016/08/1613-energy-draw-public-test-session I'm not sure how to feel about this. My Cent-AH with AC20 and 3 SRM4 can't...
[MEDIA] Snipe away with the ERLL until armor starts to open up and then steal as many kills as you can with the MGs. If you ever become the primary...
[MEDIA] An absurd number of heat sinks, plenty of long range firepower and decent close range deterrence. I rode this build to a top 5 finish back...
If I'm reading this right, all Accel/Decel and turn rate quirks have been nonfunctional for, well, nobody knows how long. [spoiler]...
[MEDIA] My first build try for the 5M. It can contribute at medium-long range and really puts out some damage up close with good durability. 2...
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