Have fun, kids! ;) [MEDIA]
Here's a tough, heavy LRM bomber for you; [MEDIA]
Nice and simple; [MEDIA]
Based on a suggestion by LT Satisfactory; [MEDIA]
I saw that the KTO-20 had 3 sets of 20 missile tubes, and I set out to make the heaviest LRM Alpha build that I could. I discovered that the tonnage...
This model of the Kintaro is one of the better LRM boats in the game, so I figured I'd go ahead and make one. [MEDIA]
An experiment in making a sprinting zombie build; [MEDIA]
I've seen a lot of stuff about how the Dragon is a bad mech because of its large CT, so I though I would give it a shot. [MEDIA]
I adore the Hollander, and I'm sad they don't have it in this game yet. Fortunately, they have the RVN-4X, which is the next best thing :laugh:...
Ever since the first Mechwarrior game came out for the PC, one of the primary problems for any player has been managing all the different functions...
I had to re-arrange the ERPPCs into a sub-optimal arrangement because of hardpoint restrictions, but it had an unexpected benefit; the entire left...
I'm essentially making one of these builds for each Kintaro model. [MEDIA]
Way back when I first played Battletech, this concept was quite possibly my favorite in both TT and VG. [MEDIA]
Despite the fact that the Kintaro definitely looks like a short range mech, the missile tubes can easily fit a solid rapid-fire LRM5 build. [MEDIA]
EDIT: A zombie spamming build in preparation for the CT hitbox fix. [MEDIA]
A more rounded-out version of my Shadowsword build. [MEDIA] EDIT; fixed some flaws.
An upgrade of the old Shadowsword model I built for the Spider. [MEDIA]
Another all-round build that I put out just to be first :p [MEDIA]
I just wanted to be the first one to post a build here :p [MEDIA]
A JOAT-EOA (Jack-of-all-trades, Expert-of-All) mech. This build can do essentially anything well. I didn't manage to fit quite as much SSRM ammo as...
A JOAT-EOA (Jack-of-all-trades, Expert-of-All) mech. This build can do essentially anything well. [MEDIA]
I attempted to make a reasonable energy raven with the highest possible laser alpha, and I think I succeeded on both counts. [MEDIA]
As simple as it gets. [MEDIA]
Nice and simple. Heat efficiency is much higher than it looks at first glance; HE for ERPPCs alone is 36%, and HE for LRMs alone is 100%. [MEDIA]
Equipping ERPPCs instead drops HE to 30% [MEDIA]
Keep in mind that you will never fire the SLas and the LRMs at the same time; the max range of the SLas is exactly the same as the min range of the...
I'm rather proud of this model; I finally managed to find a solid energy build that circumvents that shitty PPC heat limit. Start with jabs from...
A pretty simple design; whittle them down with the LLas, then alpha the SRMs. If it gets too dangerous, you have enough speed and armor to pull out....
[MEDIA] Didn't have enough room to shoehorn a BAP in there, but you can easily cut the Artemis, put in a BAP, and still have half a tone left over...
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