[MEDIA] I guess this is a thing now. No ghost heat penalty (April 2021). Update: Micro Pulse Laser (Clan): Damage decreased to 2.8 (from 3.0)...
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[MEDIA] Mid-ranged light poke with the little claw. Short range destruction with the strong side. The ppc quirks are strong with this one.
[MEDIA] Asymmetric side trader with good range. ERLL and UAC2s are getting some nerfs rolled back as of April 2021.
[MEDIA] As of April 2021 patch, this can be safely alpha'd. Heat quirk -10%. Pinpoint, not exactly. But still painful to be on the receiving...
[MEDIA] Short range clean up mech. Not enough range to engage early. Save armor, get in good position, and make your ambushes count. April 2021...
[MEDIA] I sense a reduction in time to kill in the next patch (April 2021). Don't even have to wait for the dual heavy gauss to charge. You can...
Imgur screenshots Firestarter and Flea vs Sun Spider with 4xSSRM6s. Both mechs started in range and with full lock and no movement. Start at the...
http://web.archive.o...et.de/equipment http://web.archive.o...o.smurfy-net.de Credit to w0qj's post at MWOmercs.com.
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https://mwo.nav-alpha.com/mechlab?b=95bba226_BAS-A This may become relevant with April 2021 patch when ERLL have a damage to heat ratio above 1.0...
https://thecauldron.nav-alpha.com/#_a6004380_ARC-T Pending April 2021 patch.
[MEDIA] 4xLL ghost heat patch April 2021
[MEDIA] Long range side peeker.
[MEDIA] 5% ballistic range, 10% energy range. You may need a spotter or a global positioning satellite system to aim your shots.
[MEDIA] No ghost heat (April 2021 patch), no problem.
[MEDIA] -10% heat Warnings: Do not alpha. The arms are low and wide. Watch for rocks, wall, and idiot team mates that pass in front of you after...
[MEDIA] Forged from a dying Direstar and created to punch through armor of immobile targets. Taking the Budget Killer up (or down) a notch. Less...
[MEDIA] 64 damage up to 600 meters with skills. This build seems uniquely tailored to the Kodiak. Mobility nerfs and engine desync has really make...
[MEDIA] More alpha at the cost of sustained dps and ammo. Silver lining - you have an energy CT weapon in case you run out of ammo. Should be 1K...
[MEDIA] -10% energy cooldown -5% energy heat -10% ER PPC heat +10% ER PPC Velocity +1 ER PPC HSL 61 points of structure. circa March 16 2021
More weapons makes the cool downs feel less bad. [MEDIA] [MEDIA] That was more fun than I thought it would be. [img] [img]
[MEDIA] Move over dual heavy gauss. Looks like someone has more pinpoint damage.
[MEDIA] Breaks 140 with speed tweak. 60 damage with fast follow up from the SRM2s.
[MEDIA] Too slow for meta use, but it lands a nice poke. It runs a bit hot. But you have some standard decently heat efficient dakka to fall back...
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