Whenever you are the spearhead and want to charge -> press E > "HELP" .. OR shout into the Mic if you use one. If you have good mates they'll...
I see a lot of Builds here with multiple SRM Launchers (especially with the biggest 6'version), but often without Artemis. So I want to ask you if...
[MEDIA] Similar to the AC20+6MLas Build, just with more Ammo & Cool Efficiency for better Endurance. Weapon Groups: 1. Head MPL 2. LBX10 3. Super...
can you do something like this? [MEDIA]
Extremely strong Firepower for such a light Mech. Might be a bit hot for long Fights, but no ECM is imo a drawback because this Little Thing is...
Good Missile Boat with some Defense. I'd suggest some more Direct Firepower to assist Brawling
[MEDIA] A little bit of everything. Dakka to get some attention.. when enemies get close enough unload all the rockets. Weapon Groups: 1. SRMs 2....
What other "new" Weapons do you wish?
BSW-X1 & BSW-X2 Thread Name Correction. Thx
[MEDIA] Fast Striker with high Crit Chance and very good Cool Efficiency for nonstop Action. Move in the Shadows, Strike like a Ghost! Weapon...
[MEDIA] Hey Scribs! This Build ist dedicated to you. PPC can counter ECM, so have Fun! Weapon Groups: 1. Dual Pops (linked) 2. Spam (linked) 3....
"If Satan had a kid with my ex [MACHINA], this 'Mech would be the result" :-D By the Build Title i expected some true Jump-Sniper with PPCs and...
[MEDIA] A fast SRM Striker for quick kills with some Medium Range Attack Power. Use your Speed to quickly get into optimal range for the SRMs, shoot...
Yes and no. Depends on the Chassis, the Hitboxes, the Weapon Hardpoints (Location) and the Weapon Skills/Quirks, also the Maps. Generally spoken I'd...
[MEDIA] DakkaSniper at extreme Range. For Defense you have some Backupweapons. Shines as supportive Suppressor, while your Tanks and Brawlers are at...
[MEDIA] 40 Pinpoint-Damage and 20 Shrapnel Damage supported by a TC1 for plenty of critical component destruction. Weapon Groups: 1. Penta Wub 2....
So let's talk about the incoming Jump to the Future, new Warfare Tech (Mechs, Weapons?) and a new Challenge to balance the Gameplay.. What is your...
My Grasshoppers did well with XL Engines, but that doesn't mean it cannot go Zombie. It depends on how good you are with TT - the Grasshopper has...
Grasshopper? [MEDIA] if you want it more tanky then go for the Awesome 9M: [MEDIA]
[MEDIA] Can load on any Urby.. No DHS needed, save ammo for wounded enemies. Downsides - if you run out of ammo, you have no backuplasers. 80(+)...
Post Gauss Rifle Nerf -> Try out this epic build.. It's really great for a Hunchback
Not sure about this build. Imho Ammo count for only two LRM15 Launchers is way too Overkill. Definitely needs a third LRM15 Launcher. Also - a...
[MEDIA] Maximum Speed, great Cool Efficiency and additional Critchance Boost with a TC1. Go Ninja Go! Weapon Groups: 1. Dual LPLas 2. SRM6 3. Penta...
[MEDIA] Why is the "8" pointless over the MAD-IIC? Because the MAD-IIC-8 does not provide anything more over the MAD-IIC? It just trades an energy...
Black Knight (Laser Vomit) vs Griffin (SRMs), both had critical status... their last shots at each other were simultaneously. Very epic
.. till the very last two warriors fight each other to death.. :thumbsup::thumbsup::thumbsup: [IMG]
[MEDIA]
Give your Feedback to the Roadmap news: https://www.mechspecs.com/threads/roadmap-for-january-february-and-beyond.11777/#post-87181
by Alexander Garden in [ Announcements ] on, Jan 14, 2017 2:00 AM UTC [IMG] Greetings MechWarriors, 2016 came to an end with a number of significant...
Well, i got a really bad feeling about this.. i wish us all the best.. From the first look it looks terrible by all the dependencies to unlock...
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