Bryan just released updated heat maps for MWO HERE. :wink:
Eight Jenners. Each with four or six medium lasers. Split into two teams of four and focusing a single target at a time. 80-120 damage to each leg,...
I normally keep the builds I find too similar to posted ones to myself but seeing as no one wants to put Artemis IV on an SRM Awesome I'll just leave...
Just bear in mind the COM-3A can do exactly the same thing but also has more flexible missile hardpoints that can do more. If you're not going to...
Not sure, another factor could be people are simply better at avoiding LRMs now. Last patch really opened people's eyes and likely gave people good...
Yeah, I don't know why they are using some obscure number in the MechLab, people ask what it means and it doesn't really mean anything... :( We...
Why are the values different though? Like Actual MechBay number vs. Your formula? I only ask because mine is accurate to 0.01 whereas if yours is...
From reverse engineering the formula it means dick all to me. ~0.7*√(Effective Heatsinks*Heat/Cooldown) This is NOT exact, the exact formula is like:...
I would but unfortunately they wouldn't fit as Gauss Rifles consume 7 slots each. (where the maximum slots in the side torso is only 12) With that...
The STK-4N has 4 in the side torsos. Of course that could change any moment as it isn't even out yet. :P
There is no section for this 'Mech because it isn't even out yet. This is the Stalker.
Bet you thought this was going to be a thread about the Cataphract! :ph34r: Pfft, no where near big enough! What? You're asking me what could be...
I didn't do a .cfg edit. Hopefully someone will come by and tell you how though, but I do not know which config edit would activate those files in...
Yeah, already watched that and the synthesized voice sounds nothing like that.
She's not the actual voice-actor yet, just a synthesized voice... Last I checked anyways.
If you only have one extra heatsink, shouldn't there only be 11 on the 'Mech? The engine would come with 10. If your words were a simple mistake,...
The reason I don't post mine is because I'd have to support it. People would find little bugs and holes and I really don't feel like doing anything...
As Michael points out, it's my own custom 'Mech lab in excel. Does everything automatically for the most part, uses drop down menus or manual entry.
It's just funny as hell to be fire support in a 9M because its missiles come in 2's. For example for you fired the LRM10 on the arm it would shoot...
Not sure if it's viable but I have one built in my giant folder of variants: [IMG] Personally, I'd use LRM15s but there is a certain charm and...
http://mwomercs.com/game/factions Check out Kurita. Sounds right to me. :laugh:
TAG doesn't do anything for SRMs.
It's the main reason I built the Intruder, people underestimate how powerful an anti-scout it is. The lag shield got worse this patch and it only...
Alright, all mine are updated except the Assault 'Mechs.
If you don't have a Founder's 4G, I'd buy the 4H over the 4G it is basically the same thing so long as you plan on mounting only 1 ballistic weapon....
Will be on it, but last I checked they removed the weight of the cockpit and put it in the engine. +3 on engine, -3 for cockpit. Will double check...
It should still work... They moved the cockpit weight into the engine weight, so the base weight of every 'Mech was lowered by 3 and most engine...
Did an accuracy test. Worked perfectly when testing a 100% overheat vs. 97.5% (almost overheat). Test was 10 heatsinks, 4 ER Large Lasers for 100%...
Solid guide, the Editor's notes especially. First thing I think about when building a Light 'Mech is: "Will it kill my opposing counterpart?" If you...
No one has the balls to data mine the image and post it on the official forums.* Fixed. xD Also: Data mining, specifically extracting game assets,...
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