The 4 LPL are really high mounted and with that ECM you can peek and shoot really efficient over some hill with minimum exposure. Place yourself well...
With light engine: [MEDIA]
[IMG] The build: https://www.mechspecs.com/threads/snv-c-the-welder-2xchll-4xcerml-tc1-cst325.13039/
Put points in Operations and Firepower skill trees for heat management and in Survival skill tree of course. Don't forget the Cool Shot 18 from...
Effective and fun to play build. TC2: [MEDIA] AMS: [MEDIA]
Role: Guard dog that support his team's assault mechs. Key elements: chain your cSSRM6, good heat management, knowing how far to chase, good aim...
And my take on this build is: P.S. Armor points is not the same because of the survival skill tree. Points in the skill trees: 40 in Firepower 33...
1804 dmg in a drop that we was defeated. [IMG] [MEDIA]
My idea behind the ammo placement is this: First half of the game I usually use my LRM ammo and rarely my AC5. Also I try to stay at second position...
Duplicate this: [IMG] [IMG]
Nice simple but deadly build [MEDIA]
1000+ [img]
Good player can be really deadly with this build. Often score 3+ kills per drop. The right position positioning is the key. I use Adv. Zoom and Adv....
That was exactly the first build that i tested, but the main problem stay the new Assault and Heavy Clasn mechs just have so much firepower and...
And the winner build after all game changes is: [MEDIA] [MEDIA] [MEDIA]
This is my first build that shows some good results after the weapon range changes and Clan invasion. I know that this is not scary firepower, but...
I have stop play MWO for long time and after come back to play I find this builds outdated. Mostly for two reasons: First is the lower range for both...
One more variant: [MEDIA]
Things that i don't like in your build: XL engine can cause premature death :-) Lower DHS. Key element for the success of this build is his Cooling...
The TAG is not for my SSRM. It's for two things: 1. To have LRM support for my fights when the enemy is under ECM umbrella. 2. To support my LRM...
My last variant of this killing machine is: [MEDIA] Trade one DHS and legs armor for 1 MLaser and AMS. MLaser is only if your enemy is less that 90...
For AC20 is enough.
This build is awesome! [img]
First I prefer my PPCs in the arm because that way you have more turn/twist with them that is very important for the aim. And I think is better to...
I mean BAP. Corrected my mistake in the title.
EDIT: I have stop play MWO for long time and after come back to play I find this builds outdated. Mostly for two reasons: First is the lower range...
After playing with my Heavy Metal build "The Ranger" for 4-5 hours last night i really like his efficiency against Heavy and Assault Mechs. After...
I would like some opinion on this build. Like how to better distributed my LRM ammo. Do i need AMS at etc. [MEDIA]
I will try yours variant tonight.
Maybe this way you will be more useful for your teammates while grinding exp. Stay out of fights, spot and command :) [MEDIA]
Separate names with a comma.