First of all, I love the adult attitude towards all topics discussed in mechspecs and this on in special. thx To be honest I think the game is still...
There are not "that" many clan omni-mechs in lore that are worth implementing. They had to introduce them carefully, as there are now much less...
No need to clarify, we're in the same boat! Just sayin' that "my PGI overlords" were able to actually improve the game we all want to be online for...
They did break it! Remember the first weekend after the Invasion was launched and the first IS vs Clan trials that ended 10:90 in W/L ratio. The game...
Seeing this build, I'm glad one can't upgrade FF armour or ES structure on clan mechs and hardwired engine and HS's. So at least the 89kph...
So double armour for Orions only? ;) TBR lasers do reach much further than the Orion brawler loadout. And the Orion couldn't even mount the same...
What about a different approach. Time to kill increased with the introduction of the clan mechs. Testing proved that Inner Sphere mechs were...
There's some crit space unused, an engine downgrade costs 4kph, but adds a DHS and a JJ (or alt ammo), as the 3D feels a bit clumsy with only two JJs...
Clan Mechs+Techs are too overpowered How? There's actually only two mechs and one weapon overpowered, TBR and DWF along with the clan LRMs....
Imo the devs just want to alter the game every now and then in a way that the player needs to adapt, changing loadout, try unused weaponry, create...
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