BNC-3M Devastator (2x LLas, 6x MLas, STD375)

Thread in 'BNC-3M' started by knightsljx, Mar 4, 2014.

  1. knightsljx

    knightsljx Well-Known Member

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    48 point alpha, no ghost heat. Ability to continuously fire the LLas while cooling off after alpha.

     
    Last edited by a moderator: Oct 5, 2014
  2. LT Satisfactory

    LT Satisfactory Benefactor

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    By dropping 1ML and a negligible amount of armor you can fit in 2 more heat sinks:


    Or if you want to keep that 6th ML, you can still drop the armor a bit for another DHS which would be wise.
     
    Last edited by a moderator: Oct 5, 2014
  3. knightsljx

    knightsljx Well-Known Member

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    the essence of this build is to max the number of lasers without having ghost heat.

    Dropping a ton of armor for an extra DHS may or may not be better. i won't know till CBill release and I test it out. The Banshee has massive arms meant to shield the side and center torso. 21 DHS is enough to continuously fire the dual LLas without overheating
     
  4. Falconium

    Falconium Administrator Staff Member

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    If you don't mind losing a slight bit of speed, you can satisfy both your needs while ending up with a pretty well-rounded build.



    By dropping engine size, this one obviously loses 5 kph of speed, but it keeps the firepower of the OP, while at the same time maximizing heat efficiency with 23 DHS. Also, with the extra tonnage gained from dropping the engine size, it manages to fit an AMS system with 2 (count em, 2!) tons of ammo, perfect for the current LRM hazard.

    I ran this one to pretty good effect tonight. The heat efficiency is manageable, and the speed is acceptable IMO, even without Speed Tweak. And yeah, AMS helps! ;)
     
    Last edited by a moderator: Oct 5, 2014
  5. Excalibaard

    Excalibaard 101 010 Staff Member

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    Hmmm, I really really want to get the Banshees now. I've used this build with an XL (though can also be run with STD225) on my hunchback 4P for quite a while, but this has 6 more DHS and is much more survivable :p
     
  6. Random Wanderer

    Random Wanderer New Member

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    I've found that the 22 DHS version works fairly well, although not perfectly. I am, admittedly, much more used to running Heavy brawlers than assaults, and I always tend to have survivability troubles with how slow and unwieldy these larger mechs are. But I've found this build to be fairly good at both surviving a long time and inflicting good amounts of damage on enemies. It may be because the weapon loadout reminds me of my Jester build. Two more medium lasers in the Banshee, and of course this thing is a much slower, heavier, non-jumping, AMS-less, and somewhat more durable of a target, but the Jester got me used to the principle of how to work with a laser-boat, and I can still apply some of that knowledge here.

    Other times, of course, things go bad, and one remembers the downside of assaults is that they can't get back to cover quickly. Walk around a corner into a shooting-gallery, step out of cover when a half-dozen people on the other team brought missile-boats, etc, and it goes down before you can haul its massive butt back behind something. But those are unavoisable problems with assault mechs, as far as I can tell, particularly with the current LRM situation, and the fact that I can get kills and do good damage in this thing despite not being very good with assaults in general flags this as a good build in my eyes.
     
  7. Excalibaard

    Excalibaard 101 010 Staff Member

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    Not hot enough!

     
    Last edited by a moderator: Oct 5, 2014
  8. SuicidalBaby

    SuicidalBaby Well-Known Member

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    std 375, 22dhs, ERLarge, w/ AMS:
     
    Last edited by a moderator: Oct 5, 2014
  9. tfun90

    tfun90 Advanced Member

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    I sided with STD 370, 21 DHS, AMS, full armored arms, 75 armored legs, and LLas over ERLLas for heat reasons. Might have gone for non-AMS and 375 before patch.

    Long live BNC-4P!
     
  10. ProtoformX

    ProtoformX Active Member

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    I chose not to pay for the DHS and Endo upgrades on this chassis. Surprisingly, it's working out very well. I've never played a 'Mech that cools so fast. Even on Terra Therma, the heat meter quickly succumbs to the monstrous 43 heatsinks(26.42 DHS equivalent).


    I already put down a match with 4 kills and 863 damage in this 'Mech pre-basic'ed. In a 1v1, I basically cannot be matched. I even smashed a fresh AC40 Jager's face in with this bad boy. His first shot hit my arm, bringing it to red armor. Two alphas into his shoulder and he was gone. He couldn't even get a second shot off on me.


    Also try ER Large Lasers. It makes hardly any difference in heat with this build.


     
    Last edited by a moderator: Oct 5, 2014
  11. Excalibaard

    Excalibaard 101 010 Staff Member

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    having an XL without a speed benefit must hurt though, but I applaud the 43(!!!!!!) heatsinks :D

    For reasons that my signature might explain, you could drop down to a mere 42 HS, and equip AMS:



    EDIT: THIS IS BRILLIANT! never had this much fun with SHS!
     
    Last edited by a moderator: Oct 5, 2014
  12. Blagg Zear

    Blagg Zear Star Lord

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    hell if you go XL than at least take the XL400 from the BH and then replace two MLas by a third LLas for God's sake. :rofl:

     
    Last edited by a moderator: Oct 5, 2014
  13. Excalibaard

    Excalibaard 101 010 Staff Member

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    It's not the XL, it's putting a SHS everywhere you can! Never has my OCD felt this fulfilled:

     
    Last edited by a moderator: Oct 5, 2014
  14. Solahma

    Solahma Star Lord

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    I got ninja'd :( damn

    Finally a build that is more efficient to take SHS instead of DHS.

    At the cost of some armor and a couple SHS, you can opt for a faster version:

     
    Last edited by a moderator: Oct 5, 2014
  15. Falconium

    Falconium Administrator Staff Member

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    Drop a bit of armor, get 1 more SHS in the CT, for a total of 44. With Elite efficiency, heat dissipation of 5.06 per second!
     
    Last edited by a moderator: Oct 5, 2014
  16. Solahma

    Solahma Star Lord

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    ridiculous... I shouldn't have sold my 3M.... guess I'll have to revisit it again and give it another chance :rolleyes:
     
  17. Excalibaard

    Excalibaard 101 010 Staff Member

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    You can do SHS with a standard engine as well. That seems more survivable:



    The original build has 2*10+1.4*11 = 35.4 heatsinks worth of cooling, this has 35, for approx. 1 mill c-bills (you still need Endo) and 6 kph less.
    Solahma's edit would seem interesting to me if I owned the XL360.
     
    Last edited by a moderator: Oct 5, 2014
  18. DerRattenmann

    DerRattenmann Active Member

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    For another 3 kph less you can get away with just 500k for ferro-fibrous and you'll get a 6th Mlas as well.



    And a tiny bit of armor.
     
    Last edited by a moderator: Oct 5, 2014
  19. ProtoformX

    ProtoformX Active Member

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    Endo is only 400k more and gets you several more tons... Even on a budget build I won't consider Ferro over Endo.
     
  20. DerRattenmann

    DerRattenmann Active Member

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    True, but here you couldn't fill up all the free tonnage that endo would provide. But I'll admit that I only would recommend this if you have the std320 lying around though.
     
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