Weapon Groups: 1: 2 left PPCs (linked) 2: 2 right PPCs (linked) 3: 4 MLas (linked) 4: 3 PPCs (linked) 5: 4 PPCs (chained) Wait about 2 seconds after group 1 to fire group 2 to prevent ghost heat. Works good to manage the heat even on Caustic Valley or Tourmaline Desert. Ok, Terra Therma is a bit too hot ;-) Group 3 for anything below the PPC min range of 90m. When cooled down, I use group 4 as an opening strike. Group 5 if I am running hot and have targets on distance beyond the MLas. It's nice to spam out PPC! Modules: Advanced zoom Advanced seismic sensor Improved gyros or Improved Artillery Strike Con: If you use your arms as shields, the DHS in the arms will be gone pretty fast And yes, I tried to fire 4 linked PPCs ;-)
This is more fun to look at: and critslot usage in the torso improves. If you don't like having all weapons in one side (easier to protect, but a harder loss if you fail to do so), you can put 3 PPCs in the LT and 1 in the RT with 3ML. That should still enable you to put that DHS in the torso. Personally I'd want to run a bit faster and/or mount more DHS, I might trade 2 ML for that, or just go XL crazy