CN9-AL "Hawker" (3xLL, 2xSRM4, XL275)

Thread in 'CN9-AL' started by Fherot, Dec 18, 2014.

  1. Fherot

    Fherot Benefactor

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    Simple and effective Centurion CN9-AL build that I've modified for the quirks, mainly taking an XL and third LL over my old ML/STD build.

    Great skirmisher / flanker.

    **Update**



    With the new skills I find large pulse lasers vastly superior to large lasers for pin point damage when playing his mech as a speedy harrasser. I've been doing 600-800 damage games tonight when I resurrected my old faithful girl.

    Don't let the 29% CE fool you, cycling arm/torso lasers and saving SRMs for crits and lights makes it easily manageable. I do run all Heat skills in 'Operation' skill tree.
     
    Last edited: Jun 14, 2017
  2. skribs

    skribs Min-Max Maniac

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    I've beenusing the Trident build (3xLL and 18 DHS). This one is more bursty, but I feel wouldn't sustain as well. Still a good build.
     
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  3. Fherot

    Fherot Benefactor

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    Plays as a side line skirmisher and backstabber so the extra heat doesn't bother me, the CE is 39% without missiles. I switch to the torso weapons for close range / brawls or when armor is stripped.

    Also the AL gets 20% reduced heat with LL.
     
    Last edited: Dec 18, 2014
  4. skribs

    skribs Min-Max Maniac

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    Yeah, I played the trident more as a standoff skirmisher.

    Although I did brawl a Timberwolf and win...heat matters when fighting against a Centurion.
     
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  5. dranozir

    dranozir MechSpecs Addict

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  6. Calvyr

    Calvyr New Member

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    If you put Ferro on this, you can max out the armour on the shield arm and add an extra ton of SRM ammo.

     
  7. Fherot

    Fherot Benefactor

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    Updated build since playing again. Still an awesome mech and for some reason I do better with than any of my big heavies or assaults.
     
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