Recommended: Quick Play - Normal Pros: - Alpha-Striker without Overheating. - Great maneuver for peek-and-trade. - Good at sink heat. Cons: - Legs are your main weak spot. - Glass Cannon. - Dependence on (shoot and hide) game play. How to Play: One in a hundred , for trade shoots at medium range, your main force lay on peek shoot alpha, or 2 groups , hidden to fast sink the heat, them again and again, remembering that you only need to show your half up body your legs never need to appears for the enemy. Groups that work effectively : 1 - 2x cERLL (Heat-Up 10%) 2 - 1x cERLL + 5x cERML (Heat-Up 40%) Both (Heat-Up 80%) Time till sink all heat : 20 seconds. Using group 1 for peek and give a damage with little showing up of mech, using the hard-point locate at top left of mech for harassing enemy, and group 2 for hard damage, and the best part both for finish it. Tested in Game: Spoiler