EXE-P "Engage" (2x UAC5, 6x ERSml, TC1)

Thread in 'Executioner Omni Builds' started by scromboid, Jul 12, 2015.

  1. scromboid

    scromboid Well-Known Member

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    Having a hard time getting the hang of the EXE, and this build is the one that I have finally settled on as my favorite. You can engage up close with deadly result and at long range to poke. Use your MASC to maneuver and keep in cover...

    So just to get a bit more into the strategy here... the point of this build is to engage where you want when you want. This mech (meaning the EXE) was the one I was most excited about in this package. The reason was the speed and armor. Most of the builds I have tried pidgeon hole you either into long range or short range. This allows movement and patience... and has blistering firepower at brawler ranges and annoying/painful poking at medium to long range.

    I usually hang back at the beginning of an engagement and watch where the enemy is going. Hang back and harangue them until one gets alone, then pounce. If you expose yourself, use MASC to get back to cover and re-position. I find if I play this like a medium, I live longer and do way more damage. MASC at 84kph allows quick re-positioning and getting out of bad situations better.

    I love this mech now. :)
     
    Last edited: Jul 12, 2015
  2. scromboid

    scromboid Well-Known Member

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    Decent game with this guy.

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