[FEEDBACK] PATCH #20 June 17 CLAN MECHS

Thread in 'MechWarrior Online' started by The Verge, Jun 17, 2014.

Patch Satisfaction poll

  1. Sweet!

    8 vote(s)
    42.1%
  2. Good

    10 vote(s)
    52.6%
  3. Middle of the road

    0 vote(s)
    0.0%
  4. Not good

    1 vote(s)
    5.3%
  5. Flipping tables here!

    0 vote(s)
    0.0%
  1. The Verge

    The Verge Moderator Staff Member

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    http://mwomercs.com/game/patch-notes
    Well darn, MG's got a nerf as well. And it looks like UAC's won't jam anymore, unless you either keep clicking, or make a macro. Any other thoughts?
     
  2. Solahma

    Solahma Star Lord

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    Curious, where are you quoting this from? I see that the official patch notes are not up yet.

    I did see this from Russ: https://twitter.com/russ_bullock/status/478941292307554304

    but where is the location? lol
     
  3. The Verge

    The Verge Moderator Staff Member

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    like, the only place to get patch notes. Updated with link.
     
  4. Solahma

    Solahma Star Lord

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    Meh, I usually see them added to the forum Patch Note section. Thanks for the link.
     
  5. Solahma

    Solahma Star Lord

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    We all knew the first was coming, and it worked very well in the PTS, but the second one I only heard about last night. Very excited to see that beam weapons will work properly.
     
  6. Lan

    Lan Mech Wrangler

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    The concept art (1 image) was stunning. The wallpapers were, "Meh."

    Oh, the patch is probably the best patch we have seen yet in so far as number of issues resolved! I'm impressed, if they live up to it. ;)
     
  7. Falconium

    Falconium Administrator Staff Member

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    Now have to double-tap for UAC effect, otherwise they're just like normal ACs. Interesting, gonna make things slightly more difficult, though with a better feel in the end I think.

    AC2s will be tight though! Only 0.8 seconds before full cooldown means you have to hit the button again in 0.4 seconds for full effect. Gonna be interesting seeing (and hearing) all the different dakkas going off! :rofl:
     
  8. ArkNemesis

    ArkNemesis Well-Known Member

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    ARGH!!! After a so long patch, network error on connecting and MWO site is down... Why PGI, why? Victim of their success? I think so, it is really good in a special way, but I can wait they relaunch their servers ;)
     
  9. Dr. Danger

    Dr. Danger Advanced Member

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    +1. Sitting here eagerly to repel the Clan invasion.
     
  10. cs_kami

    cs_kami Benefactor

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    UACs don't work now, period. you can hold the trigger all you want, it wont fire a second shot no matter how long you wait.
     
  11. The Verge

    The Verge Moderator Staff Member

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    you have to double click now to fire second shots. Please re-read the patch notes.
     
  12. enileph

    enileph Star Lord

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    It has been like that in the public test server for the UAC.
    In the end though, it is better for ammo control.
    If you want to do it by holding down you just have to setup rapid fire button, and that is the most basic of function available to anything from joysticks to any ok mouse.
     
  13. Remarius

    Remarius Star Lord

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    My first test vehicle on my Dire Wolf was a 6 UAC/2 + ? ML.

    Utterly pointless and yes it jams. Your sustained fire capacity was non existent as no ability to lead and constantly hammer a target so I shelved it. Can't imagine a situation where IS AC 2's wouldn't be better in that role or in fact C-UAC5's.
     
  14. Remarius

    Remarius Star Lord

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    You're presuming us old luddites know how or I'd do it for the Drakonia Black mouse I'm using. ;)
     
  15. cs_kami

    cs_kami Benefactor

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    I did read the patch notes. Here is what i am saying: ANY weapon, if you hold down the fire button will automatically refire after cool down, now UAC will not fire after cooldown, under any circumstances when the trigger is held down. I am not talking about the UAC second tap, i am talking about just a regular second shot.

    Anyone else see this? I took out the Chainsaw to deal with the pesky claners, and it wasn't as much fun. Aim gets more messed up, because you have to keep pushing the button just to fire the weapons. MLasers (MGs, Missiles etc) work just fine, you keep the button pressed, they keep firing after cooldown.
     
  16. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    Great patch. Now if only these cheap-os would actually UPGRADE the servers like the claim they did.
     
  17. Solahma

    Solahma Star Lord

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    I see they are improving Click Warrior Online, only not they are moving it from the UI to actual gameplay :rolleyes:
     
  18. enileph

    enileph Star Lord

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    I am not sure about that. This game lags now.

    Oh, and for the Chainsaw build... remember that you maybe facing a chainsaw mad cat.
     
  19. Dartlassys

    Dartlassys Junior Member

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    Now I can show the Nova whos the real energy mech with mah elite hunchie-4p :cool:
     
  20. DeeHawk

    DeeHawk New Member

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    I like it! And I don't even play the clans.

    New models and effects really gives a shine to the game, and we have a totally new meta for everybody. As to wether everything clan is OP, I'm not that sure. They do have a lot of differences, but for now I think they are fairly balanced (A litte to the OP side, but you gotta sell your s***, right?)

    I've encountered some server instability as well; one game everybody had to quit after running in the same place for 2 minutes. Sure, this will get fixed....in 4-5 patches :rolleyes:

    Hitbox detection seems a little buggy at times, but it could just be me.
     
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