This is what I've been running tonight, when my CT survives and we pull off a good match it scores 600-815 dmg so far. Pretty simple, it's way too squishy to be a brawler so I play the mid-game hit and run.
These are some of my recent drops, not including several other 600-800's and a 52 damage game I didn't SS... It's easily capable of 1000 damage but it's a pin-point killer not damage fluffer. Those c-bills....
Enjoying this build immensely. The ecm gives this mech the cover it needs to snipe at will without the threat of lurmageddon coming down on you. Has range covered with higher mounted gauss and if things get up close there's plenty of laser power to send them running. 5/5
Basically plays like a dragon but with high torso/head mounted weaponry with ECM. Very good peekaboo'er.