Just wantet to post my relativly cheap and effective build for the HGN-732 wich doesnt use the actual meta and is specialised as flanker light surpressor with the abillity too brawl with good heat ratio. Dont let you fool you his alpha might be a bit low but he has a high refirerate He can be built with relative low tech by anybody his favored range for max damage is 200-450 meters
Hmm, I am a bit reluctant on using LRM 5s... how does this 'Mech fare in actual combat? What is the usual damage output? "...wich doesnt use the actual meta" -> My man, I'd have a place in my lance for you \m/
well i played this build to level it up too elite and just changed sometimes the med lasers to med pulses was getteing around 300-500 Damage rounds the pros that i found is you can support your mates relativly save the lrms have mostly a fear effect to press ppl into cover again the rest is adapting your strategy to your mech and adapt your playstyle according to your liking this is more of a mech for a thinker not a straightforward rusher dude you need to pick your fights. To the Lrms i really like them since i mainly play 3xLRM5 wich fire very fast and yeah they can kill and net me some kills since you can in some cases kill the enemy if its armor is open and most enemys have no AMS installed either. Dont underestimate the feature to shake the enemys mech with this one then if you get one opening where to fire your ac 10 and lrms you nearly shake an enemys cockpit all the time if you set the intervalls right throwing his aim off
Only 1 build per thread. The alt build was deleted due to it having completely different weapons and engine configuration