here. You fix up your mech like you do in Armord Core. You get 4 sets of weapon which you get to choose everytime your spawn for different roles (scout/heavy/sniper/support), but your mech stays the same. There is a great system for modules, controlled by mod chips and chip space depending on the parts you have. Lots of weapons to choose from also. Oh the game has been out for years, updating in versions. They have regular battles (a conquest) with rotating map schedule every week or so. Also special event like GIANT boss fights, and things like free-for-all.
Also play this arcade: But yeah it is a gundam game, so less realistic, and not many customization. You choose your side, a historical mech, choose the weapon and the speed setting, then off you go. BUT DAMN! That pilot pod! Better than the mechwarrior pod by miles.
Unfortunately most of this is blocked by my works firewall, sooo... will have to wait till i get home.
Scout class special: Get anything from katana, greatsword, lances, saber-staff, claws, escrima sticks... etc Heavies get chainsaws and powerfists. Snipers get knives, and medic get a smashing cannon thing. You don't have to bring a melee though, and most other class do not other than scouts. You can still install module and tackle/kick/punch/etc Oh when you level up the ELO thingy after you get enough points you need to take exam to get up the next class, though I have to say the system can be abused quite easily, but that is another story. Problem is that you do have to pay for both game time and items(after you farm the ingredients) with real money.
Damn it OP... I fell into a 4 hr hole where I learned more about joysticks than I'll ever need to know AND of course I ended up buying a T-16000m. This better be awesome since you got me way to excited for it. ;-)