KDK-3 "AA Turret on Legs" (2x cUAC10, 2x cUAC5, 4x cERSL , cXL400)
4/5,

2 ratings

Thread in 'KDK-3' started by The Iron Chancellor, May 19, 2016.

  1. The Iron Chancellor

    The Iron Chancellor New Member

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    My personal choice for the KDK-3, has a solid punch for med/long range, has a nice extra oomph if something gets too close, has sufficient bullets (so far as I've tested), and the cannons themselves are quite high mounted, making for comfortable shooting.

    Adjust ammo, armor, engine etc per personal preference.

     
  2. Shock

    Shock Patron of the Underdog Staff Member

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    I run it like this. Slower but cooler and hits harder. Just missed the 1000 point club at 980. Thinking about trying to squeeze in more ammo

     
  3. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

    2,280
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    4/5,
    Nickle and Dime 'em down to nothing!
     
  4. dranozir

    dranozir MechSpecs Addict

    987
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    43
  5. SuicidalBaby

    SuicidalBaby Well-Known Member

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    Add the computer.
    17 dhs, can run with 3, but with this you never stop shooting, ever.
    395 xl over the 400 for 2 more tons to play with at the cost of 1kph.
    UAV and Airstrike round this build out.



    I average roughly 800. but thats only because you get rushed more than other mechs. I see 1100 damage scores routinely.
    Yes, you run out of ammo. The match is over if you used it correctly.

    [​IMG]
    game after:
    [​IMG]
     
    Last edited: Jan 19, 2017
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