MAD-5D "Pulsonator" (2x SRM6+A, 1x LPL, 4x MPL, 2x JJ, STD300)

Thread in 'MAD-5D' started by Tsula, Dec 12, 2015.

  1. Tsula

    Tsula New Member

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    Fun build little on the hot side but with good trigger control you can deal out a lot of damage and open enemy mechs for team mates to exploit. Can drop JJ for bigger engine or more DHS if you like but like to have the JJ for mobility.

    Weapon groups:
    1: LPL
    2: RA 2x MPL
    3: 2x SRM6+A
    4: LA: 2x MPL

    Please feel free to comment
     
    Last edited by a moderator: Dec 12, 2015
  2. Restosiii

    Restosiii New Member

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    Don't really have anything to say about the build since I'm not a fan of SRMs, but I will mention: Add an s to the end of the http to link the smurfy account properly.
     
  3. Blagg Zear

    Blagg Zear Star Lord

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    very nice Weaponloadout. Personally i would put more weight into Cool Efficiency:

     
  4. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    Love the pulses, but I'd stick to standard SRM4s to increase cooling and armor. With this kind of firepower, I don't want heat stopping me from finishing the kill...



    All slots filled. (You're welcome, Villz) ;)
     
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